AIDef:Action/Thrown
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AS | String | ||
RotSpd | Vec3 | ||
ReactionLevel | Int | ||
IsForceOnly | Bool | ||
IsOnImpact | Bool | ||
ThrownKey | String |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
Power | Float | ||
TargetDir | Vec3 | ||
IsShootByPlayer | Bool |
Derived definitions
投擲 (Stal_Bokoblin_Junior_Body, 所持)
Name | Value |
---|---|
AS | Lifted |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (GetIceDragonItemAttention, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (InsectStopGo, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (InsectLizard, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Stal_Lizalfos_Head, 所持)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey | kicked |
逃走 (Stal_Lizalfos_Head, 所持)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey | escape |
投擲 (InsectCrab, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Bokoblin_Red, 所持)
Name | Value |
---|---|
AS | Lifted |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (FldObj_KorokStoneLift, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
通常 (GiantShootBomb, 先行動)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=18.84955596923828) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (InsectDragonFly, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (HideBarrel, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (IceBlock, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (GetItemAttOnNotBurn, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Item_Enemy_57, 所持)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Obj_LiftRockWhite, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (ChemicalChuchuJelly, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (GetItemAttCallEffectTrgDrop, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Golem_Little, 所持)
Name | Value |
---|---|
AS | Lifted |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Bokoblin_Senior, 所持)
Name | Value |
---|---|
AS | Lifted |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Bokoblin_Rapid, 所持)
Name | Value |
---|---|
AS | Lifted |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Stal_Moriblin_Head, 所持)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey | kicked |
逃走 (Stal_Moriblin_Head, 所持)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey | escape |
投擲 (MinigameSnowBall, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (FireChuchuJelly, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (BalloonBarrelBomb, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (GetFireDragonItemAttention, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (RemoteBomb, 所持)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | False |
ThrownKey |
投擲 (BottleLetter, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (BrokenSnowBall, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (BokoblinShootRock, 投擲)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=18.84955596923828) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (GetItemOnTree, 所持)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (GiantShootRock, Action)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=18.84955596923828) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (GetItemAttention, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (BarrelBomb, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (IceBlock_Large_DLC, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (AncientBall, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (InsectButterfly, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Barrel, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Pot, Action)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (GetElecDragonItemAttention, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Fish, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (BeeHome, 所持)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Beamos_Static, 所持)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (StalForestGiantPart, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (InsectWait, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (GetItemAttFlint, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Golem_Little_Ice, 所持)
Name | Value |
---|---|
AS | Lifted |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (ElectricBall, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (ElectricChuchuJelly, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Golem_Little_Fire, 所持)
Name | Value |
---|---|
AS | Lifted |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (InsectFrog, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (ChuchuJelly, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Stal_Bokoblin_Head, 所持)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey | kicked |
逃走 (Stal_Bokoblin_Head, 所持)
Name | Value |
---|---|
AS | Null |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey | escape |
投擲 (AncientNecklaceBall, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (AncientBallChangeDamping, Action)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (GetItemAttentionSmallKey, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (Stal_Giant_Eye, 所持)
Name | Value |
---|---|
AS | Thrown |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey | kicked |
逃走 (Stal_Giant_Eye, 所持)
Name | Value |
---|---|
AS | Thrown |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey | escape |
投擲 (InsectFireFly, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (InsectFairy, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |
投擲 (InsectBeetle, 所持)
Name | Value |
---|---|
AS | |
RotSpd | Vec3(x=0.0, y=0.0, z=0.0) |
ReactionLevel | -1 |
IsForceOnly | False |
IsOnImpact | True |
ThrownKey |