AIDef:Action/StalEnemyHeadShotReaction
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ASName | String | ||
| AddVec | Vec3 | ||
| Speed | Float | ||
| UseAddVec | Bool | ||
| RotVec | Vec3 | ||
| RotSpd | Float | ||
| HeadBoneKey | String | ||
| IsTgOff | Bool | ||
| IsDropWeapon | Bool | ||
| IsChangeable | Bool | ||
| PosReduceRatio | Float | ||
| AngReduceRatio | Float |
Derived definitions
ヘッドショット (Stal_Bokoblin_Junior_Body, ふっとび)
| Name | Value |
|---|---|
| ASName | HeadShot |
| AddVec | Vec3(x=0.0, y=1.0, z=0.0) |
| Speed | 0.5 |
| UseAddVec | True |
| RotVec | Vec3(x=-1.0, y=0.0, z=0.0) |
| RotSpd | 6.28319 |
| HeadBoneKey | Head |
| IsTgOff | True |
| IsDropWeapon | True |
| IsChangeable | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
ヘッドショット (Lizalfos_Bone, ふっとび)
| Name | Value |
|---|---|
| ASName | HeadShot |
| AddVec | Vec3(x=0.0, y=1.0, z=0.0) |
| Speed | 0.5 |
| UseAddVec | True |
| RotVec | Vec3(x=-1.0, y=0.0, z=0.0) |
| RotSpd | 6.28319 |
| HeadBoneKey | Head |
| IsTgOff | True |
| IsDropWeapon | True |
| IsChangeable | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
ヘッドショット (Stal_Moriblin_Bone, ふっとび)
| Name | Value |
|---|---|
| ASName | HeadShot |
| AddVec | Vec3(x=0.0, y=1.0, z=0.0) |
| Speed | 0.5 |
| UseAddVec | True |
| RotVec | Vec3(x=-1.0, y=0.0, z=0.0) |
| RotSpd | 6.28319 |
| HeadBoneKey | Head |
| IsTgOff | True |
| IsDropWeapon | True |
| IsChangeable | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |