AIDef:Action/StalEnemyHeadShotReaction

Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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StalEnemyHeadShotReaction
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
AddVec Vec3
Speed Float
UseAddVec Bool
RotVec Vec3
RotSpd Float
HeadBoneKey String
IsTgOff Bool
IsDropWeapon Bool
IsChangeable Bool
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

ヘッドショット (Stal_Bokoblin_Junior_Body, ふっとび)

Name Value
ASName HeadShot
AddVec Vec3(x=0.0, y=1.0, z=0.0)
Speed 0.5
UseAddVec True
RotVec Vec3(x=-1.0, y=0.0, z=0.0)
RotSpd 6.28319
HeadBoneKey Head
IsTgOff True
IsDropWeapon True
IsChangeable True
PosReduceRatio 0.15
AngReduceRatio 0.45

ヘッドショット (Lizalfos_Bone, ふっとび)

Name Value
ASName HeadShot
AddVec Vec3(x=0.0, y=1.0, z=0.0)
Speed 0.5
UseAddVec True
RotVec Vec3(x=-1.0, y=0.0, z=0.0)
RotSpd 6.28319
HeadBoneKey Head
IsTgOff True
IsDropWeapon True
IsChangeable True
PosReduceRatio 0.15
AngReduceRatio 0.45

ヘッドショット (Stal_Moriblin_Bone, ふっとび)

Name Value
ASName HeadShot
AddVec Vec3(x=0.0, y=1.0, z=0.0)
Speed 0.5
UseAddVec True
RotVec Vec3(x=-1.0, y=0.0, z=0.0)
RotSpd 6.28319
HeadBoneKey Head
IsTgOff True
IsDropWeapon True
IsChangeable True
PosReduceRatio 0.15
AngReduceRatio 0.45