AIDef:Action/SandwormMove
AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
RefPosVibrateChecker | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetSandOffset | Float | ||
SandOffsetSpeed | Float | ||
IsCheckAnmSeqCancel | Bool | ||
VibrateStopCheck | Float | ||
VibrateCheckFrame | Float | ||
VibrateMemoryStep | Float | ||
ASName | String | ||
Speed | Float | ||
RotSpd | Float | ||
FinRadius | Float | ||
FinRotate | Float | ||
WeaponIdx | Int | ||
BaseRotRatio | Float | ||
FollowGround | Bool | ||
WallHitLimitTime | Int | ||
MoveAngCliffLimitTime | Int | ||
AccRatio | Float | ||
IgnoreLastCurve | Bool | ||
IgnoreDecelerationFrontCliff | Bool | ||
IgnoreMoveDirCoHit | Bool | ||
JumpUpSpeedReduceRatio | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
移動 (Sandworm, レール移動)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.261799 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | True |
WallHitLimitTime | 300 |
MoveAngCliffLimitTime | 300 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
移動 (Sandworm, 戦闘準備)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.14 |
IsCheckAnmSeqCancel | True |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.174533 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | True |
JumpUpSpeedReduceRatio | 1.0 |
遠ざかり (Sandworm, 戦闘準備)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.14 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.174533 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
外側 (Sandworm, 遠方追跡)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.05 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimFast |
Speed | 0.555556 |
RotSpd | 0.261799 |
FinRadius | 0.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.45 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
子0 (Sandworm, 潜り安全地帯移動)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.261799 |
FinRadius | 0.3 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | True |
WallHitLimitTime | 300 |
MoveAngCliffLimitTime | 300 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
子0 (Sandworm, 怒り安全地帯移動_移動)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.226893 |
FinRadius | 1.6 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
直進 (Sandworm, プレイヤ追跡)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.436332 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
直進 (Sandworm, レールに向かう)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.261799 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | True |
WallHitLimitTime | 300 |
MoveAngCliffLimitTime | 300 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
直進 (Sandworm, 行動)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.872665 |
FinRadius | 0.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
直進 (Sandworm, 戦闘追跡)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.174533 |
FinRadius | 0.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
直進 (Sandworm, 諦め)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.261799 |
FinRadius | 0.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
停止点移動 (Sandworm, レール移動)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.872665 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | True |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
内側 (Sandworm, 近距離追跡)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.1 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimFast |
Speed | 0.555556 |
RotSpd | 1.0472 |
FinRadius | 0.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.5 |
FollowGround | False |
WallHitLimitTime | 60 |
MoveAngCliffLimitTime | 60 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
離脱 (Sandworm, 戦闘攻撃)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.5 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.174533 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.2 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
移動 (Enemy_SandwormR, レール移動)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.261799 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | True |
WallHitLimitTime | 300 |
MoveAngCliffLimitTime | 300 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
移動 (Enemy_SandwormR, 戦闘準備)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.14 |
IsCheckAnmSeqCancel | True |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.174533 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | True |
JumpUpSpeedReduceRatio | 1.0 |
遠ざかり (Enemy_SandwormR, 戦闘準備)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.14 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.174533 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
外側 (Enemy_SandwormR, 遠方追跡)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.05 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimFast |
Speed | 0.555556 |
RotSpd | 0.261799 |
FinRadius | 0.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.45 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
子0 (Enemy_SandwormR, 潜り安全地帯移動)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.261799 |
FinRadius | 0.3 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | True |
WallHitLimitTime | 300 |
MoveAngCliffLimitTime | 300 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
子0 (Enemy_SandwormR, 怒り安全地帯移動_移動)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.226893 |
FinRadius | 1.6 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
直進 (Enemy_SandwormR, プレイヤ追跡)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.436332 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
直進 (Enemy_SandwormR, レールに向かう)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.261799 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | True |
WallHitLimitTime | 300 |
MoveAngCliffLimitTime | 300 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
直進 (Enemy_SandwormR, 行動)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.872665 |
FinRadius | 0.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
直進 (Enemy_SandwormR, 戦闘追跡)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.174533 |
FinRadius | 0.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.1 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
直進 (Enemy_SandwormR, 諦め)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.261799 |
FinRadius | 0.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
停止点移動 (Enemy_SandwormR, レール移動)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimNormal |
Speed | 0.37037 |
RotSpd | 0.872665 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | True |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
内側 (Enemy_SandwormR, 近距離追跡)
Name | Value |
---|---|
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.1 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimFast |
Speed | 0.555556 |
RotSpd | 1.0472 |
FinRadius | 0.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.5 |
FollowGround | False |
WallHitLimitTime | 60 |
MoveAngCliffLimitTime | 60 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
離脱 (Enemy_SandwormR, 戦闘攻撃)
Name | Value |
---|---|
TargetSandOffset | -1.0 |
SandOffsetSpeed | 0.5 |
IsCheckAnmSeqCancel | False |
VibrateStopCheck | 0.2 |
VibrateCheckFrame | 6.0 |
VibrateMemoryStep | 2.5 |
ASName | SwimAngry |
Speed | 0.37037 |
RotSpd | 0.174533 |
FinRadius | 1.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 90 |
MoveAngCliffLimitTime | 90 |
AccRatio | 0.2 |
IgnoreLastCurve | True |
IgnoreDecelerationFrontCliff | True |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |