AIDef:Action/SandwormMove

Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
SandwormMove
AI definition
Type Action

StaticInstParams

Name Type Default value Description
TargetSandOffset Float
SandOffsetSpeed Float
IsCheckAnmSeqCancel Bool
VibrateStopCheck Float
VibrateCheckFrame Float
VibrateMemoryStep Float
ASName String
Speed Float
RotSpd Float
FinRadius Float
FinRotate Float
WeaponIdx Int
BaseRotRatio Float
FollowGround Bool
WallHitLimitTime Int
MoveAngCliffLimitTime Int
AccRatio Float
IgnoreLastCurve Bool
IgnoreDecelerationFrontCliff Bool
IgnoreMoveDirCoHit Bool
JumpUpSpeedReduceRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

移動 (Sandworm, レール移動)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.261799
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround True
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

移動 (Sandworm, 戦闘準備)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.14
IsCheckAnmSeqCancel True
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.174533
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

遠ざかり (Sandworm, 戦闘準備)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.14
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.174533
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

外側 (Sandworm, 遠方追跡)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.05
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimFast
Speed 0.555556
RotSpd 0.261799
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.45
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子0 (Sandworm, 潜り安全地帯移動)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.261799
FinRadius 0.3
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround True
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子0 (Sandworm, 怒り安全地帯移動_移動)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.226893
FinRadius 1.6
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Sandworm, プレイヤ追跡)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.436332
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Sandworm, レールに向かう)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.261799
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround True
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Sandworm, 行動)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.872665
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Sandworm, 戦闘追跡)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.174533
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Sandworm, 諦め)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.261799
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

停止点移動 (Sandworm, レール移動)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.872665
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround True
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

内側 (Sandworm, 近距離追跡)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.1
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimFast
Speed 0.555556
RotSpd 1.0472
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.5
FollowGround False
WallHitLimitTime 60
MoveAngCliffLimitTime 60
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

離脱 (Sandworm, 戦闘攻撃)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.5
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.174533
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.2
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

移動 (Enemy_SandwormR, レール移動)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.261799
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround True
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

移動 (Enemy_SandwormR, 戦闘準備)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.14
IsCheckAnmSeqCancel True
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.174533
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

遠ざかり (Enemy_SandwormR, 戦闘準備)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.14
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.174533
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

外側 (Enemy_SandwormR, 遠方追跡)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.05
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimFast
Speed 0.555556
RotSpd 0.261799
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.45
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子0 (Enemy_SandwormR, 潜り安全地帯移動)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.261799
FinRadius 0.3
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround True
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子0 (Enemy_SandwormR, 怒り安全地帯移動_移動)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.226893
FinRadius 1.6
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Enemy_SandwormR, プレイヤ追跡)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.436332
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Enemy_SandwormR, レールに向かう)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.261799
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround True
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Enemy_SandwormR, 行動)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.872665
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Enemy_SandwormR, 戦闘追跡)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.174533
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.1
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Enemy_SandwormR, 諦め)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.261799
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

停止点移動 (Enemy_SandwormR, レール移動)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.4
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimNormal
Speed 0.37037
RotSpd 0.872665
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround True
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

内側 (Enemy_SandwormR, 近距離追跡)

Name Value
TargetSandOffset -8.0
SandOffsetSpeed 0.1
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimFast
Speed 0.555556
RotSpd 1.0472
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.5
FollowGround False
WallHitLimitTime 60
MoveAngCliffLimitTime 60
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

離脱 (Enemy_SandwormR, 戦闘攻撃)

Name Value
TargetSandOffset -1.0
SandOffsetSpeed 0.5
IsCheckAnmSeqCancel False
VibrateStopCheck 0.2
VibrateCheckFrame 6.0
VibrateMemoryStep 2.5
ASName SwimAngry
Speed 0.37037
RotSpd 0.174533
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 90
MoveAngCliffLimitTime 90
AccRatio 0.2
IgnoreLastCurve True
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0