AIDef:Action/SandwormJumpTackle
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AtkColName | String | ||
PosReduceRate | Float | ||
GravityScale | Float | ||
MaxSpeed | Float | ||
MinSpeed | Float | ||
JumpHeight | Float | ||
JumpHeightMaxOffset | Float | ||
IsFinishedAtPreLandFrame | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetActor | Actor | ||
TargetPos | Vec3 |
Derived definitions
攻撃 (Sandworm, 音気づき)
Name | Value |
---|---|
AtkColName | AtkEnemyBody |
PosReduceRate | 0.6 |
GravityScale | 0.68 |
MaxSpeed | 30.0 |
MinSpeed | 0.0 |
JumpHeight | 30.0 |
JumpHeightMaxOffset | 1.0 |
IsFinishedAtPreLandFrame | False |
先行動 (Sandworm, ジャンプ)
Name | Value |
---|---|
AtkColName | AtkEnemyBody |
PosReduceRate | 0.6 |
GravityScale | 0.68 |
MaxSpeed | 30.0 |
MinSpeed | 0.0 |
JumpHeight | 30.0 |
JumpHeightMaxOffset | 1.0 |
IsFinishedAtPreLandFrame | False |
攻撃 (Enemy_SandwormR, 音気づき)
Name | Value |
---|---|
AtkColName | AtkEnemyBody |
PosReduceRate | 0.6 |
GravityScale | 0.68 |
MaxSpeed | 30.0 |
MinSpeed | 0.0 |
JumpHeight | 30.0 |
JumpHeightMaxOffset | 1.0 |
IsFinishedAtPreLandFrame | False |
先行動 (Enemy_SandwormR, ジャンプ)
Name | Value |
---|---|
AtkColName | AtkEnemyBody |
PosReduceRate | 0.6 |
GravityScale | 0.68 |
MaxSpeed | 30.0 |
MinSpeed | 0.0 |
JumpHeight | 30.0 |
JumpHeightMaxOffset | 1.0 |
IsFinishedAtPreLandFrame | False |