AIDef:Action/SandwormJumpTackle

Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SandwormJumpTackle
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AtkColName String
PosReduceRate Float
GravityScale Float
MaxSpeed Float
MinSpeed Float
JumpHeight Float
JumpHeightMaxOffset Float
IsFinishedAtPreLandFrame Bool


DynamicInstParams

Name Type Default value Description
TargetActor Actor
TargetPos Vec3


Derived definitions

攻撃 (Sandworm, 音気づき)

Name Value
AtkColName AtkEnemyBody
PosReduceRate 0.6
GravityScale 0.68
MaxSpeed 30.0
MinSpeed 0.0
JumpHeight 30.0
JumpHeightMaxOffset 1.0
IsFinishedAtPreLandFrame False

先行動 (Sandworm, ジャンプ)

Name Value
AtkColName AtkEnemyBody
PosReduceRate 0.6
GravityScale 0.68
MaxSpeed 30.0
MinSpeed 0.0
JumpHeight 30.0
JumpHeightMaxOffset 1.0
IsFinishedAtPreLandFrame False

攻撃 (Enemy_SandwormR, 音気づき)

Name Value
AtkColName AtkEnemyBody
PosReduceRate 0.6
GravityScale 0.68
MaxSpeed 30.0
MinSpeed 0.0
JumpHeight 30.0
JumpHeightMaxOffset 1.0
IsFinishedAtPreLandFrame False

先行動 (Enemy_SandwormR, ジャンプ)

Name Value
AtkColName AtkEnemyBody
PosReduceRate 0.6
GravityScale 0.68
MaxSpeed 30.0
MinSpeed 0.0
JumpHeight 30.0
JumpHeightMaxOffset 1.0
IsFinishedAtPreLandFrame False