AIDef:Action/SandwormASPlay
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ASName | String | ||
| TargetSandOffset | Float | ||
| SandOffsetSpeed | Float | ||
| WaitASFinish | Bool | ||
| WaitSandOffset | Bool | ||
| IsChangeable | Bool | ||
| IsUseAtEvent | Bool | ||
| ChangeOffsetDelay | Int | ||
| TransBoneName | String | ||
| IsUseTossAt | Bool | ||
| PosReduceRatio | Float | ||
| AngReduceRatio | Float |
Derived definitions
ぴより開始 (Sandworm, ふっとび)
| Name | Value |
|---|---|
| ASName | GroggyStart |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | True |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
子0 (Sandworm, ぴより終了)
| Name | Value |
|---|---|
| ASName | GroggyEnd |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | True |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | Root |
| IsUseTossAt | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 1.0 |
子0 (Sandworm, ふっとび復帰)
| Name | Value |
|---|---|
| ASName | Dive |
| TargetSandOffset | -8.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 34 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 1.0 |
子0 (Sandworm, 攻撃後に潜る)
| Name | Value |
|---|---|
| ASName | JumpAttackEnd |
| TargetSandOffset | -9.0 |
| SandOffsetSpeed | 0.14 |
| WaitASFinish | True |
| WaitSandOffset | True |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 1.0 |
死亡 (Sandworm, 選択)
| Name | Value |
|---|---|
| ASName | Die |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
先行動 (Sandworm, しっぽ攻撃)
| Name | Value |
|---|---|
| ASName | TailAttack |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | False |
| IsUseAtEvent | True |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
先行動 (Sandworm, 痺れ_0)
| Name | Value |
|---|---|
| ASName | ElectricStart |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
先行動 (Sandworm, 痺れ復帰)
| Name | Value |
|---|---|
| ASName | ElectricEnd |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
待ち伏せ (Sandworm, 待機)
| Name | Value |
|---|---|
| ASName | Wait |
| TargetSandOffset | -8.0 |
| SandOffsetSpeed | 0.4 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | True |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
中行動 (Sandworm, ジャンプ)
| Name | Value |
|---|---|
| ASName | JumpAttackEnd |
| TargetSandOffset | -9.0 |
| SandOffsetSpeed | 0.14 |
| WaitASFinish | True |
| WaitSandOffset | True |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 1.0 |
ぴより開始 (Enemy_SandwormR, ふっとび)
| Name | Value |
|---|---|
| ASName | GroggyStart |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | True |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
子0 (Enemy_SandwormR, ぴより終了)
| Name | Value |
|---|---|
| ASName | GroggyEnd |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | True |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | Root |
| IsUseTossAt | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 1.0 |
子0 (Enemy_SandwormR, ふっとび復帰)
| Name | Value |
|---|---|
| ASName | Dive |
| TargetSandOffset | -8.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 34 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 1.0 |
子0 (Enemy_SandwormR, 攻撃後に潜る)
| Name | Value |
|---|---|
| ASName | JumpAttackEnd |
| TargetSandOffset | -9.0 |
| SandOffsetSpeed | 0.14 |
| WaitASFinish | True |
| WaitSandOffset | True |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 1.0 |
死亡 (Enemy_SandwormR, 選択)
| Name | Value |
|---|---|
| ASName | Die |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
先行動 (Enemy_SandwormR, しっぽ攻撃)
| Name | Value |
|---|---|
| ASName | TailAttack |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | False |
| IsUseAtEvent | True |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | True |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
先行動 (Enemy_SandwormR, 痺れ_0)
| Name | Value |
|---|---|
| ASName | ElectricStart |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
先行動 (Enemy_SandwormR, 痺れ復帰)
| Name | Value |
|---|---|
| ASName | ElectricEnd |
| TargetSandOffset | 2.0 |
| SandOffsetSpeed | 0.3 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
待ち伏せ (Enemy_SandwormR, 待機)
| Name | Value |
|---|---|
| ASName | Wait |
| TargetSandOffset | -8.0 |
| SandOffsetSpeed | 0.4 |
| WaitASFinish | True |
| WaitSandOffset | False |
| IsChangeable | True |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
中行動 (Enemy_SandwormR, ジャンプ)
| Name | Value |
|---|---|
| ASName | JumpAttackEnd |
| TargetSandOffset | -9.0 |
| SandOffsetSpeed | 0.14 |
| WaitASFinish | True |
| WaitSandOffset | True |
| IsChangeable | False |
| IsUseAtEvent | False |
| ChangeOffsetDelay | 0 |
| TransBoneName | |
| IsUseTossAt | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 1.0 |