AIDef:Action/SandwormASPlay
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASName | String | ||
TargetSandOffset | Float | ||
SandOffsetSpeed | Float | ||
WaitASFinish | Bool | ||
WaitSandOffset | Bool | ||
IsChangeable | Bool | ||
IsUseAtEvent | Bool | ||
ChangeOffsetDelay | Int | ||
TransBoneName | String | ||
IsUseTossAt | Bool | ||
PosReduceRatio | Float | ||
AngReduceRatio | Float |
Derived definitions
ぴより開始 (Sandworm, ふっとび)
Name | Value |
---|---|
ASName | GroggyStart |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | True |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Sandworm, ぴより終了)
Name | Value |
---|---|
ASName | GroggyEnd |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | True |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | Root |
IsUseTossAt | False |
PosReduceRatio | 1.0 |
AngReduceRatio | 1.0 |
子0 (Sandworm, ふっとび復帰)
Name | Value |
---|---|
ASName | Dive |
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 34 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 1.0 |
AngReduceRatio | 1.0 |
子0 (Sandworm, 攻撃後に潜る)
Name | Value |
---|---|
ASName | JumpAttackEnd |
TargetSandOffset | -9.0 |
SandOffsetSpeed | 0.14 |
WaitASFinish | True |
WaitSandOffset | True |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 1.0 |
死亡 (Sandworm, 選択)
Name | Value |
---|---|
ASName | Die |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
先行動 (Sandworm, しっぽ攻撃)
Name | Value |
---|---|
ASName | TailAttack |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | False |
IsUseAtEvent | True |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | True |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
先行動 (Sandworm, 痺れ_0)
Name | Value |
---|---|
ASName | ElectricStart |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
先行動 (Sandworm, 痺れ復帰)
Name | Value |
---|---|
ASName | ElectricEnd |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
待ち伏せ (Sandworm, 待機)
Name | Value |
---|---|
ASName | Wait |
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | True |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
中行動 (Sandworm, ジャンプ)
Name | Value |
---|---|
ASName | JumpAttackEnd |
TargetSandOffset | -9.0 |
SandOffsetSpeed | 0.14 |
WaitASFinish | True |
WaitSandOffset | True |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 1.0 |
ぴより開始 (Enemy_SandwormR, ふっとび)
Name | Value |
---|---|
ASName | GroggyStart |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | True |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Enemy_SandwormR, ぴより終了)
Name | Value |
---|---|
ASName | GroggyEnd |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | True |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | Root |
IsUseTossAt | False |
PosReduceRatio | 1.0 |
AngReduceRatio | 1.0 |
子0 (Enemy_SandwormR, ふっとび復帰)
Name | Value |
---|---|
ASName | Dive |
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 34 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 1.0 |
AngReduceRatio | 1.0 |
子0 (Enemy_SandwormR, 攻撃後に潜る)
Name | Value |
---|---|
ASName | JumpAttackEnd |
TargetSandOffset | -9.0 |
SandOffsetSpeed | 0.14 |
WaitASFinish | True |
WaitSandOffset | True |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 1.0 |
死亡 (Enemy_SandwormR, 選択)
Name | Value |
---|---|
ASName | Die |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
先行動 (Enemy_SandwormR, しっぽ攻撃)
Name | Value |
---|---|
ASName | TailAttack |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | False |
IsUseAtEvent | True |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | True |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
先行動 (Enemy_SandwormR, 痺れ_0)
Name | Value |
---|---|
ASName | ElectricStart |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
先行動 (Enemy_SandwormR, 痺れ復帰)
Name | Value |
---|---|
ASName | ElectricEnd |
TargetSandOffset | 2.0 |
SandOffsetSpeed | 0.3 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
待ち伏せ (Enemy_SandwormR, 待機)
Name | Value |
---|---|
ASName | Wait |
TargetSandOffset | -8.0 |
SandOffsetSpeed | 0.4 |
WaitASFinish | True |
WaitSandOffset | False |
IsChangeable | True |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
中行動 (Enemy_SandwormR, ジャンプ)
Name | Value |
---|---|
ASName | JumpAttackEnd |
TargetSandOffset | -9.0 |
SandOffsetSpeed | 0.14 |
WaitASFinish | True |
WaitSandOffset | True |
IsChangeable | False |
IsUseAtEvent | False |
ChangeOffsetDelay | 0 |
TransBoneName | |
IsUseTossAt | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 1.0 |