AIDef:Action/RodMagicPhysBallDivision
| AI definition | |
|---|---|
| Type | Action |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AttackPower | Int | 0 | |
| ScaleTime | Float | 1.0 | |
| Range | Float | 5.0 | |
| RigidBodyName | String | ||
| AttackPowerForPlayer | Int | -1 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| DivNum | Int | ||
| DivDist | Float | ||
| DivAngle | Float | ||
| ChildName | String | ||
| CreateActorName | String | ||
| ChemicalType | Int | ||
| BgCheckHeight | Float | ||
| DeleteTime | Int | ||
| IsUseMyRange | Bool | ||
| AttackType | Int | ||
| AttackIntensity | Int | ||
| AttackMinPower | Int |
Derived definitions
Root (FireRodLv2Fire)
| Name | Value |
|---|---|
| DivNum | 2 |
| DivDist | 0.0 |
| DivAngle | 0.122173 |
| ChildName | FireRodLv2FireChild |
| CreateActorName | |
| ChemicalType | 0 |
| BgCheckHeight | -1.0 |
| DeleteTime | 240 |
| IsUseMyRange | False |
| AttackType | 0 |
| AttackIntensity | 0 |
| AttackMinPower | 1 |
Root (ThunderRodLv2Thunder)
| Name | Value |
|---|---|
| DivNum | 2 |
| DivDist | 1.0 |
| DivAngle | 0.122173 |
| ChildName | ThunderRodLv2ThunderChild |
| CreateActorName | |
| ChemicalType | 2 |
| BgCheckHeight | -1.0 |
| DeleteTime | 240 |
| IsUseMyRange | False |
| AttackType | 0 |
| AttackIntensity | 0 |
| AttackMinPower | 1 |