AIDef:Action/RequestEvent
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
EventName | String | ||
EntryPointName | String | ||
IsSelfEvent | Bool | ||
IsAddEntrySelfName | Bool | ||
IsLoadEvent | Bool | ||
IsPauseOtherActors | Bool | ||
IsWaitRun | Bool |
Derived definitions
子1 (NpcHearts, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcRunner, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (Npc, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcTripMaster, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (Npc_Gerudo_Queen, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcTravelerWarrior, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcTravelerRider, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (Assassin, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcTravelerWarriorRider, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcHorseReceptionist, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcStrangeBeacon2, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcUseBasicSignal, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcVisibleTogglable, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcTebaTraining, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcMamonoShop, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcWarrior, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcChaseBlueFire, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcTraveler, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcArtist, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcClerk, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |
子1 (NpcUmayadoMaster, 先行動)
Name | Value |
---|---|
EventName | default |
EntryPointName | DiscoverPlayer |
IsSelfEvent | True |
IsAddEntrySelfName | True |
IsLoadEvent | False |
IsPauseOtherActors | True |
IsWaitRun | True |