AIDef:Action/RemoveRigidBody
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ChangeLayer | Bool |
Derived definitions
子0 (InsectStopGo, 子0)
| Name | Value |
|---|---|
| ChangeLayer | False |
子0 (InsectLizard, 子0)
| Name | Value |
|---|---|
| ChangeLayer | False |
子0 (InsectCrab, 子0)
| Name | Value |
|---|---|
| ChangeLayer | False |
子1 (ASPlayControlRigidShutter, オープン_0)
| Name | Value |
|---|---|
| ChangeLayer | True |
子1 (ASPlayControlRigidShutter, オープン待機_0)
| Name | Value |
|---|---|
| ChangeLayer | True |
子1 (ASPlayControlRigidShutter, プリオープン_0)
| Name | Value |
|---|---|
| ChangeLayer | True |
子0 (InsectDragonFly, 子0)
| Name | Value |
|---|---|
| ChangeLayer | False |
Demo_RemoveRigidBody (DeadlyBlowWeapon)
| Name | Value |
|---|---|
| ChangeLayer | True |
子1 (DungeonEntranceShutter, オープン待機)
| Name | Value |
|---|---|
| ChangeLayer | False |
Demo_RemoveRigidBody (ObjDeadlyBlowWeapon)
| Name | Value |
|---|---|
| ChangeLayer | True |
子0 (InsectButterfly, 子0)
| Name | Value |
|---|---|
| ChangeLayer | False |
子0 (Fish, 子0)
| Name | Value |
|---|---|
| ChangeLayer | False |
子0 (InsectWait, 子0)
| Name | Value |
|---|---|
| ChangeLayer | False |
子0 (InsectFrog, 子0)
| Name | Value |
|---|---|
| ChangeLayer | False |
子0 (InsectFireFly, 子0)
| Name | Value |
|---|---|
| ChangeLayer | False |
子0 (InsectFairy, 子0)
| Name | Value |
|---|---|
| ChangeLayer | False |
子0 (InsectBeetle, 子0)
| Name | Value |
|---|---|
| ChangeLayer | False |