AIDef:Action/RemoveRigidBody
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ChangeLayer | Bool |
Derived definitions
子0 (InsectStopGo, 子0)
Name | Value |
---|---|
ChangeLayer | False |
子0 (InsectLizard, 子0)
Name | Value |
---|---|
ChangeLayer | False |
子0 (InsectCrab, 子0)
Name | Value |
---|---|
ChangeLayer | False |
子1 (ASPlayControlRigidShutter, オープン_0)
Name | Value |
---|---|
ChangeLayer | True |
子1 (ASPlayControlRigidShutter, オープン待機_0)
Name | Value |
---|---|
ChangeLayer | True |
子1 (ASPlayControlRigidShutter, プリオープン_0)
Name | Value |
---|---|
ChangeLayer | True |
子0 (InsectDragonFly, 子0)
Name | Value |
---|---|
ChangeLayer | False |
Demo_RemoveRigidBody (DeadlyBlowWeapon)
Name | Value |
---|---|
ChangeLayer | True |
子1 (DungeonEntranceShutter, オープン待機)
Name | Value |
---|---|
ChangeLayer | False |
Demo_RemoveRigidBody (ObjDeadlyBlowWeapon)
Name | Value |
---|---|
ChangeLayer | True |
子0 (InsectButterfly, 子0)
Name | Value |
---|---|
ChangeLayer | False |
子0 (Fish, 子0)
Name | Value |
---|---|
ChangeLayer | False |
子0 (InsectWait, 子0)
Name | Value |
---|---|
ChangeLayer | False |
子0 (InsectFrog, 子0)
Name | Value |
---|---|
ChangeLayer | False |
子0 (InsectFireFly, 子0)
Name | Value |
---|---|
ChangeLayer | False |
子0 (InsectFairy, 子0)
Name | Value |
---|---|
ChangeLayer | False |
子0 (InsectBeetle, 子0)
Name | Value |
---|---|
ChangeLayer | False |