AIDef:Action/PunchAttack
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASName | String | ||
AtkBodyName1 | String | ||
AtkBodyName2 | String | ||
AtkBodyName3 | String | ||
AttackIntensity | Int | ||
IsGuardPierce | Bool | ||
IsForceGuardBreak | Bool | ||
IsIniviciblePierce | Bool | ||
IsImpulseLarge | Bool | ||
IsHeavy | Bool | ||
IsHammer | Bool | ||
PosReduceRatio | Float | ||
AngReduceRatio | Float |
Derived definitions
右腕のみ (Enemy_Golem_Fire_R, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
右腕のみ (Enemy_Golem_Fire_R, ボディプレス)
Name | Value |
---|---|
ASName | AttackDoublePunch |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
左腕のみ (Enemy_Golem_Fire_R, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmL |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
左腕のみ (Enemy_Golem_Fire_R, ボディプレス)
Name | Value |
---|---|
ASName | AttackDoublePunch |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmL |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
両腕有 (Enemy_Golem_Fire_R, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | ArmL |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
両腕有 (Enemy_Golem_Fire_R, ボディプレス)
Name | Value |
---|---|
ASName | AttackDoublePunch |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | ArmL |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
腕なし (Enemy_Golem_Fire_R, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
腕なし (Enemy_Golem_Fire_R, ボディプレス)
Name | Value |
---|---|
ASName | AttackDoublePunch |
AtkBodyName1 | AtkBody |
AtkBodyName2 | |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (ForestGiant_Middle, ヒップドロップ)
Name | Value |
---|---|
ASName | HipDrop |
AtkBodyName1 | AtkEnemyHip |
AtkBodyName2 | |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | True |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子0 (ForestGiant_Senior, ヒップドロップ)
Name | Value |
---|---|
ASName | HipDrop |
AtkBodyName1 | AtkEnemyHip |
AtkBodyName2 | |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | True |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子0 (ForestGiant, ヒップドロップ)
Name | Value |
---|---|
ASName | HipDrop |
AtkBodyName1 | AtkEnemyHip |
AtkBodyName2 | |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | True |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
右腕のみ (Golem_Senior, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
右腕のみ (Golem_Senior, ボディプレス)
Name | Value |
---|---|
ASName | AttackDoublePunch |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
左腕のみ (Golem_Senior, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmL |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
左腕のみ (Golem_Senior, ボディプレス)
Name | Value |
---|---|
ASName | AttackDoublePunch |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmL |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
両腕有 (Golem_Senior, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | ArmL |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
両腕有 (Golem_Senior, ボディプレス)
Name | Value |
---|---|
ASName | AttackDoublePunch |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | ArmL |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
腕なし (Golem_Senior, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
腕なし (Golem_Senior, ボディプレス)
Name | Value |
---|---|
ASName | AttackDoublePunch |
AtkBodyName1 | AtkBody |
AtkBodyName2 | |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Golem_Little, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | AtkArmR |
AtkBodyName3 | AtkArmL |
AttackIntensity | 3 |
IsGuardPierce | True |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | False |
IsHammer | False |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
右腕のみ (Golem_Middle, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
左腕のみ (Golem_Middle, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmL |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
両腕有 (Golem_Middle, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | ArmL |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
腕なし (Golem_Middle, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子0 (StalForestGiant, ヒップドロップ)
Name | Value |
---|---|
ASName | HipDrop |
AtkBodyName1 | AtkEnemyHip |
AtkBodyName2 | |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | True |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子0 (Golem_Little_Ice, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | AtkArmR |
AtkBodyName3 | AtkArmL |
AttackIntensity | 3 |
IsGuardPierce | True |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | False |
IsHammer | False |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
右腕のみ (Golem, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
左腕のみ (Golem, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmL |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
両腕有 (Golem, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | ArmR |
AtkBodyName3 | ArmL |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
腕なし (Golem, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子0 (Golem_Little_Fire, ケミカル復帰)
Name | Value |
---|---|
ASName | ChemicalRecover |
AtkBodyName1 | AtkBody |
AtkBodyName2 | AtkArmR |
AtkBodyName3 | AtkArmL |
AttackIntensity | 3 |
IsGuardPierce | True |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | False |
IsHammer | False |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |