AIDef:Action/PlayerRideHorse

Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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PlayerRideHorse
AI definition
Type Action

StaticInstParams

Name Type Default value Description
DecelerateInputThreshold Float
StopInputFrames Float
AccelerateInputThreshold Float
MoveBackInputThreshold Float
StickXClampAtGear0 Float
TurnStickXInputThreshold Float
AccelerateInputDelayGear0 Int
AccelerateInputDelayGear1 Int
AccelerateInputDelayGear2 Int
AccelerateInputDelayGear3 Int
AccelerateInputDelayGearTop Int
AccInputIgnoreFramesGear0 Int
AccInputIgnoreFramesGear1 Int
AccInputIgnoreFramesGear2 Int
AccInputIgnoreFramesGear3 Int
AccInputIgnoreFramesGearTop Int
ConstraintBreakThreshold Float


DynamicInstParams

Name Type Default value Description
HasToPlayRidingOnAS Bool


Derived definitions

乗る (Player_Link, 騎乗)

Name Value
DecelerateInputThreshold -0.95
StopInputFrames 7.0
AccelerateInputThreshold 0.8
MoveBackInputThreshold 0.3
StickXClampAtGear0 0.9
TurnStickXInputThreshold 0.25
AccelerateInputDelayGear0 5
AccelerateInputDelayGear1 7
AccelerateInputDelayGear2 7
AccelerateInputDelayGear3 7
AccelerateInputDelayGearTop 7
AccInputIgnoreFramesGear0 0
AccInputIgnoreFramesGear1 0
AccInputIgnoreFramesGear2 0
AccInputIgnoreFramesGear3 15
AccInputIgnoreFramesGearTop 15
ConstraintBreakThreshold 3500.0