AIDef:Action/PlayerLandDamage

Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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PlayerLandDamage
AI definition
Type Action

StaticInstParams

Name Type Default value Description
WaitTimeMin Float
WaitTimeMax Float
DeadHeight Float
DamageMin Int


Derived definitions

着地ダメージ (Player_Link, Normal)

Name Value
WaitTimeMin 0.0
WaitTimeMax 8.0
DeadHeight 100.0
DamageMin 8