AIDef:Action/PlayerCutTurnLSword
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
EnergyMove | Float | ||
EnergyLastAttack | Float | ||
MaxSpeedF | Float | ||
MaxTime | Float | ||
AccSpeed | Float | ||
DecSpeed | Float | ||
SpAttackRadiusMin | Float | ||
SpAttackRadiusMax | Float | ||
SpAttackRadiusAdd | Float | ||
SpAttackCheckUnderDist | Float | ||
EnergyChargeStart | Float | ||
SpLargeAttackRadius | Float | ||
RumbleType | Int | ||
RumblePowerMin | Float | ||
RumblePowerMax | Float |
Derived definitions
大剣回転斬り (Player_Link, 攻撃)
Name | Value |
---|---|
EnergyMove | 300.0 |
EnergyLastAttack | 0.0 |
MaxSpeedF | 0.15 |
MaxTime | 150.0 |
AccSpeed | 0.003 |
DecSpeed | 0.005 |
SpAttackRadiusMin | 0.5 |
SpAttackRadiusMax | 10.0 |
SpAttackRadiusAdd | 0.1 |
SpAttackCheckUnderDist | 1.0 |
EnergyChargeStart | 250.0 |
SpLargeAttackRadius | 5.0 |
RumbleType | 4 |
RumblePowerMin | 1.0 |
RumblePowerMax | 2.0 |