AIDef:Action/PlayerCutJump
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AttackRatioNSword | Float | ||
AttackRatioLSword | Float | ||
AttackRatioSpear | Float | ||
CutJumpSpeedF | Float | ||
CutJumpShortSpeedF | Float | ||
CutJumpSpeedFLSword | Float | ||
CutJumpHeight | Float | ||
CutJumpShortHeight | Float | ||
FallSpAttackHeight | Float | ||
FallSpAttackRadiusMin | Float | ||
FallSpAttackRadiusMax | Float | ||
FallSpAttackRadiusAdd | Float | ||
FallSpAttackRadiusAddLSword | Float | ||
FallSpAttackCheckUnderDist | Float | ||
FallSpLargeAttackRadius | Float | ||
AimDistOffset | Float | ||
ParashawlInvalidTime | Float | ||
SwingFrameBeforeGround | Float | ||
RumbleType | Int | ||
RumblePowerMin | Float | ||
RumblePowerMax | Float |
Derived definitions
ジャンプ斬り (Player_Link, ジャンプ斬り)
Name | Value |
---|---|
AttackRatioNSword | 1.0 |
AttackRatioLSword | 1.0 |
AttackRatioSpear | 1.0 |
CutJumpSpeedF | 0.16 |
CutJumpShortSpeedF | 0.16 |
CutJumpSpeedFLSword | 0.125 |
CutJumpHeight | 1.5 |
CutJumpShortHeight | 0.98 |
FallSpAttackHeight | 1.0 |
FallSpAttackRadiusMin | 0.01 |
FallSpAttackRadiusMax | 10.0 |
FallSpAttackRadiusAdd | 1.0 |
FallSpAttackRadiusAddLSword | 2.0 |
FallSpAttackCheckUnderDist | 1.0 |
FallSpLargeAttackRadius | 5.0 |
AimDistOffset | 1.0 |
ParashawlInvalidTime | 20.0 |
SwingFrameBeforeGround | 4.0 |
RumbleType | 4 |
RumblePowerMin | 1.0 |
RumblePowerMax | 2.0 |