AIDef:Action/OnetimeMoveASPlay
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsChangable | Bool | ||
| ASName | String | ||
| IsIgnoreSame | Bool | ||
| PosReduceRatio | Float | ||
| AngReduceRatio | Float |
Derived definitions
子1 (Assassin_Middle_Azito, ふっとび)
| Name | Value |
|---|---|
| IsChangable | True |
| ASName | Stagger |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
子1 (Assassin_Middle_Azito, 小ダメージ)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | Stagger |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
子1 (Assassin_Middle_Azito, 突風)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | Wind |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
子1 (Assassin_Middle_Quest, ふっとび)
| Name | Value |
|---|---|
| IsChangable | True |
| ASName | Stagger |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
子1 (Assassin_Middle_Quest, 小ダメージ)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | Stagger |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
子1 (Assassin_Middle_Quest, 突風)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | Wind |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
子1 (Assassin_Middle, ふっとび)
| Name | Value |
|---|---|
| IsChangable | True |
| ASName | Stagger |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
子1 (Assassin_Middle, 小ダメージ)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | Stagger |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
子1 (Assassin_Middle, 突風)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | Wind |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
該当 (Moriblin_Senior, 非該当)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | SmallDamage |
| IsIgnoreSame | False |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.05 |
先行動 (Moriblin_Senior, 子0_1)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | LargeDoubleAttackEnd |
| IsIgnoreSame | False |
| PosReduceRatio | 0.2 |
| AngReduceRatio | 0.45 |
非該当 (Moriblin_Senior, 非該当)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | Stagger |
| IsIgnoreSame | False |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
子1 (Assassin_Middle_Azito_DLC, ふっとび)
| Name | Value |
|---|---|
| IsChangable | True |
| ASName | Stagger |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
子1 (Assassin_Middle_Azito_DLC, 小ダメージ)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | Stagger |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
子1 (Assassin_Middle_Azito_DLC, 突風)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | Wind |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 0.45 |
該当 (Moriblin_Blue, 非該当)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | SmallDamage |
| IsIgnoreSame | False |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.05 |
先行動 (Moriblin_Blue, 子0_1)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | LargeDoubleAttackEnd |
| IsIgnoreSame | False |
| PosReduceRatio | 0.2 |
| AngReduceRatio | 0.45 |
非該当 (Moriblin_Blue, 非該当)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | Stagger |
| IsIgnoreSame | False |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
該当 (Stal_Moriblin_Bone, 非該当)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | SmallDamage |
| IsIgnoreSame | False |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.05 |
先行動 (Stal_Moriblin_Bone, 子0_1)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | LargeDoubleAttackEnd |
| IsIgnoreSame | False |
| PosReduceRatio | 0.2 |
| AngReduceRatio | 0.45 |
非該当 (Stal_Moriblin_Bone, 非該当)
| Name | Value |
|---|---|
| IsChangable | False |
| ASName | Stagger |
| IsIgnoreSame | False |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |