AIDef:Action/NPCWaitFrame

Revision as of 18:01, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
NPCWaitFrame
AI definition
Type Action

StaticInstParams

Name Type Default value Description
WaitFrame Int
ASName String
IsIgnoreSameKey Bool


Derived definitions

脅威解除 (NpcHearts, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcHearts, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcHearts, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcHearts, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcHearts, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcHearts, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcHearts, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcRunner, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcRunner, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcRunner, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcRunner, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcRunner, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcRunner, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcRunner, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (Npc, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (Npc, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (Npc, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (Npc, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (Npc, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (Npc, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (Npc, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcTripMaster, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcTripMaster, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcTripMaster, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcTripMaster, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcTripMaster, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcTripMaster, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcTripMaster, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (Npc_Gerudo_Queen, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (Npc_Gerudo_Queen, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (Npc_Gerudo_Queen, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (Npc_Gerudo_Queen, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (Npc_Gerudo_Queen, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (Npc_Gerudo_Queen, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (Npc_Gerudo_Queen, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcTravelerWarrior, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcTravelerWarrior, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

後行動 (NpcTravelerWarrior, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcTravelerWarrior, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcTravelerWarrior, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcTravelerWarrior, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcTravelerRider, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcTravelerRider, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcTravelerRider, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcTravelerRider, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcTravelerRider, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcTravelerRider, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcTravelerRider, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (Assassin, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (Assassin, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (Assassin, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (Assassin, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (Assassin, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (Assassin, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (Assassin, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcTravelerWarriorRider, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcTravelerWarriorRider, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

後行動 (NpcTravelerWarriorRider, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcTravelerWarriorRider, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcTravelerWarriorRider, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcTravelerWarriorRider, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcHorseReceptionist, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcHorseReceptionist, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcHorseReceptionist, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcHorseReceptionist, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcHorseReceptionist, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcHorseReceptionist, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcHorseReceptionist, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

移動指示 (GoronHeroDescendent, Root)

Name Value
WaitFrame 0
ASName Act_Whistle_Wait
IsIgnoreSameKey True

脅威解除 (NpcStrangeBeacon2, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcStrangeBeacon2, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

後行動 (NpcStrangeBeacon2, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcStrangeBeacon2, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcStrangeBeacon2, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcStrangeBeacon2, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcUseBasicSignal, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcUseBasicSignal, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcUseBasicSignal, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcUseBasicSignal, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcUseBasicSignal, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcUseBasicSignal, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcUseBasicSignal, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcVisibleTogglable, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcVisibleTogglable, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcVisibleTogglable, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcVisibleTogglable, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcVisibleTogglable, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcVisibleTogglable, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcVisibleTogglable, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcTebaTraining, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcTebaTraining, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcTebaTraining, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcTebaTraining, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcTebaTraining, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcTebaTraining, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcTebaTraining, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcMamonoShop, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcMamonoShop, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcMamonoShop, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcMamonoShop, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcMamonoShop, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcMamonoShop, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcMamonoShop, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcWarrior, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcWarrior, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

後行動 (NpcWarrior, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcWarrior, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcWarrior, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcWarrior, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcChaseBlueFire, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcChaseBlueFire, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcChaseBlueFire, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcChaseBlueFire, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcChaseBlueFire, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcChaseBlueFire, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcChaseBlueFire, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcTraveler, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcTraveler, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcTraveler, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcTraveler, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcTraveler, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcTraveler, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcTraveler, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcArtist, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcArtist, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcArtist, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcArtist, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcArtist, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcArtist, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcArtist, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcClerk, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcClerk, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcClerk, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcClerk, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcClerk, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcClerk, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcClerk, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

脅威解除 (NpcUmayadoMaster, 全力逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

脅威解除 (NpcUmayadoMaster, 逃走)

Name Value
WaitFrame 60
ASName Wait
IsIgnoreSameKey True

驚く (NpcUmayadoMaster, 安全確認)

Name Value
WaitFrame 30
ASName Detect
IsIgnoreSameKey False

後行動 (NpcUmayadoMaster, 気づき)

Name Value
WaitFrame 15
ASName DetectTurn
IsIgnoreSameKey True

後行動 (NpcUmayadoMaster, 発見)

Name Value
WaitFrame 10
ASName
IsIgnoreSameKey False

立ち上がる (NpcUmayadoMaster, 逃げる)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False

立ち上がる (NpcUmayadoMaster, 逃走)

Name Value
WaitFrame 150
ASName Wait
IsIgnoreSameKey False