AIDef:Action/NPCTargetMove
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASKeyName | String | ||
GoalDistance | Float | ||
RunGoalDistance | Float | ||
DistOnFailure | Float | ||
UpdateTargetPosInterval | Int | ||
WallHitTime | Int | ||
StopTime | Int | ||
IsPathOptimization | Bool | ||
IsShelterFromRain | Bool | ||
IsSuccessWhenGoalReached | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
減速 (NpcHearts, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcHearts, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcRunner, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcRunner, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (Npc, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (Npc, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcTripMaster, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcTripMaster, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (Npc_Gerudo_Queen, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (Npc_Gerudo_Queen, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
急いで指定位置に移動 (NpcTravelerWarrior, Wander)
Name | Value |
---|---|
ASKeyName | Run_Rain |
GoalDistance | 0.1 |
RunGoalDistance | 0.1 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | True |
IsSuccessWhenGoalReached | False |
減速 (NpcTravelerWarrior, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcTravelerWarrior, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
指定位置に移動 (NpcTravelerWarrior, Wander_0)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.1 |
RunGoalDistance | 0.1 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | False |
行動 (NpcTravelerRider, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
急いで指定位置に移動 (Assassin, Wander)
Name | Value |
---|---|
ASKeyName | Run_Rain |
GoalDistance | 0.1 |
RunGoalDistance | 0.1 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | True |
IsSuccessWhenGoalReached | False |
減速 (Assassin, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (Assassin, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
指定位置に移動 (Assassin, Wander_0)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.1 |
RunGoalDistance | 0.1 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | False |
行動 (NpcTravelerWarriorRider, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcHorseReceptionist, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcHorseReceptionist, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
プレイヤー追従 (GoronHeroDescendent, Root)
Name | Value |
---|---|
ASKeyName | Run |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 1.0 |
UpdateTargetPosInterval | 10 |
WallHitTime | -1 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
先行動 (GoronHeroDescendent, 退避)
Name | Value |
---|---|
ASKeyName | Run |
GoalDistance | 0.63 |
RunGoalDistance | 0.63 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | -1 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcStrangeBeacon2, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcStrangeBeacon2, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcUseBasicSignal, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcUseBasicSignal, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcVisibleTogglable, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcVisibleTogglable, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcTebaTraining, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcTebaTraining, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcMamonoShop, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcMamonoShop, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcWarrior, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcWarrior, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcChaseBlueFire, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcChaseBlueFire, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
追跡 (NpcChaseBlueFire, Wander)
Name | Value |
---|---|
ASKeyName | Run |
GoalDistance | 0.9 |
RunGoalDistance | 0.9 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | 10 |
WallHitTime | -1 |
StopTime | 2 |
IsPathOptimization | False |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
急いで指定位置に移動 (NpcTraveler, Wander)
Name | Value |
---|---|
ASKeyName | Run_Rain |
GoalDistance | 0.1 |
RunGoalDistance | 0.1 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | True |
IsSuccessWhenGoalReached | False |
減速 (NpcTraveler, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcTraveler, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
指定位置に移動 (NpcTraveler, Wander_0)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.1 |
RunGoalDistance | 0.1 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | False |
減速 (NpcArtist, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcArtist, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcClerk, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcClerk, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
減速 (NpcUmayadoMaster, Wander)
Name | Value |
---|---|
ASKeyName | Move_End |
GoalDistance | 0.0 |
RunGoalDistance | 0.0 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |
行動 (NpcUmayadoMaster, 音気づき)
Name | Value |
---|---|
ASKeyName | Walk |
GoalDistance | 0.63 |
RunGoalDistance | 1.89 |
DistOnFailure | 8.0 |
UpdateTargetPosInterval | -1 |
WallHitTime | 10 |
StopTime | 10 |
IsPathOptimization | True |
IsShelterFromRain | False |
IsSuccessWhenGoalReached | True |