AIDef:Action/NPCTargetMove
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ASKeyName | String | ||
| GoalDistance | Float | ||
| RunGoalDistance | Float | ||
| DistOnFailure | Float | ||
| UpdateTargetPosInterval | Int | ||
| WallHitTime | Int | ||
| StopTime | Int | ||
| IsPathOptimization | Bool | ||
| IsShelterFromRain | Bool | ||
| IsSuccessWhenGoalReached | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
減速 (NpcHearts, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcHearts, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcRunner, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcRunner, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (Npc, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (Npc, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcTripMaster, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcTripMaster, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (Npc_Gerudo_Queen, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (Npc_Gerudo_Queen, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
急いで指定位置に移動 (NpcTravelerWarrior, Wander)
| Name | Value |
|---|---|
| ASKeyName | Run_Rain |
| GoalDistance | 0.1 |
| RunGoalDistance | 0.1 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | True |
| IsSuccessWhenGoalReached | False |
減速 (NpcTravelerWarrior, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcTravelerWarrior, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
指定位置に移動 (NpcTravelerWarrior, Wander_0)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.1 |
| RunGoalDistance | 0.1 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | False |
行動 (NpcTravelerRider, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
急いで指定位置に移動 (Assassin, Wander)
| Name | Value |
|---|---|
| ASKeyName | Run_Rain |
| GoalDistance | 0.1 |
| RunGoalDistance | 0.1 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | True |
| IsSuccessWhenGoalReached | False |
減速 (Assassin, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (Assassin, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
指定位置に移動 (Assassin, Wander_0)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.1 |
| RunGoalDistance | 0.1 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | False |
行動 (NpcTravelerWarriorRider, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcHorseReceptionist, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcHorseReceptionist, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
プレイヤー追従 (GoronHeroDescendent, Root)
| Name | Value |
|---|---|
| ASKeyName | Run |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 1.0 |
| UpdateTargetPosInterval | 10 |
| WallHitTime | -1 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
先行動 (GoronHeroDescendent, 退避)
| Name | Value |
|---|---|
| ASKeyName | Run |
| GoalDistance | 0.63 |
| RunGoalDistance | 0.63 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | -1 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcStrangeBeacon2, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcStrangeBeacon2, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcUseBasicSignal, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcUseBasicSignal, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcVisibleTogglable, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcVisibleTogglable, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcTebaTraining, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcTebaTraining, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcMamonoShop, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcMamonoShop, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcWarrior, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcWarrior, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcChaseBlueFire, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcChaseBlueFire, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
追跡 (NpcChaseBlueFire, Wander)
| Name | Value |
|---|---|
| ASKeyName | Run |
| GoalDistance | 0.9 |
| RunGoalDistance | 0.9 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | 10 |
| WallHitTime | -1 |
| StopTime | 2 |
| IsPathOptimization | False |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
急いで指定位置に移動 (NpcTraveler, Wander)
| Name | Value |
|---|---|
| ASKeyName | Run_Rain |
| GoalDistance | 0.1 |
| RunGoalDistance | 0.1 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | True |
| IsSuccessWhenGoalReached | False |
減速 (NpcTraveler, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcTraveler, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
指定位置に移動 (NpcTraveler, Wander_0)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.1 |
| RunGoalDistance | 0.1 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | False |
減速 (NpcArtist, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcArtist, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcClerk, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcClerk, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
減速 (NpcUmayadoMaster, Wander)
| Name | Value |
|---|---|
| ASKeyName | Move_End |
| GoalDistance | 0.0 |
| RunGoalDistance | 0.0 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |
行動 (NpcUmayadoMaster, 音気づき)
| Name | Value |
|---|---|
| ASKeyName | Walk |
| GoalDistance | 0.63 |
| RunGoalDistance | 1.89 |
| DistOnFailure | 8.0 |
| UpdateTargetPosInterval | -1 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsPathOptimization | True |
| IsShelterFromRain | False |
| IsSuccessWhenGoalReached | True |