AIDef:Action/NPCLerpAction
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASName | String | ||
RotateSpeed | Float | ||
ArriveDist | Float | ||
IsRotateByRot | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 | ||
TargetRot | Vec3 |
Derived definitions
振り向く (NpcHearts, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHearts, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHearts, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHearts, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHearts, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHearts, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcHearts, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcHearts, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHearts, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcHearts, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcRunner, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcRunner, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcRunner, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcRunner, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcRunner, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcRunner, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcRunner, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcRunner, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcRunner, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcRunner, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Npc, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Npc, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Npc, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Npc, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTripMaster, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTripMaster, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTripMaster, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTripMaster, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTripMaster, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTripMaster, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTripMaster, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTripMaster, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTripMaster, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTripMaster, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Npc_Gerudo_Queen, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc_Gerudo_Queen, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc_Gerudo_Queen, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc_Gerudo_Queen, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc_Gerudo_Queen, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc_Gerudo_Queen, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Npc_Gerudo_Queen, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Npc_Gerudo_Queen, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Npc_Gerudo_Queen, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Npc_Gerudo_Queen, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
Turn (NpcTravelerWarrior, ReturnRestPos)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 1.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarrior, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarrior, アラート)
Name | Value |
---|---|
ASName | GuardTurn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarrior, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarrior, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarrior, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarrior, 安全確認_3)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTravelerWarrior, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarrior, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTravelerWarrior, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTravelerWarrior, 馬を待つ)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り返る (NpcTravelerWarrior, 街道を移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
Turn (NpcTravelerRider, ReturnRestPos)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 1.5 |
IsRotateByRot | True |
振り向く (NpcTravelerRider, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerRider, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerRider, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerRider, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerRider, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTravelerRider, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTravelerRider, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerRider, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTravelerRider, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Assassin, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Assassin, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Assassin, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Assassin, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Assassin, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Assassin, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Assassin, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Assassin, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (Assassin, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Assassin, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (Assassin, 馬を待つ)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り返る (Assassin, 街道を移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
Turn (NpcTravelerWarriorRider, ReturnRestPos)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 1.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarriorRider, アラート)
Name | Value |
---|---|
ASName | GuardTurn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarriorRider, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarriorRider, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarriorRider, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarriorRider, 安全確認_3)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTravelerWarriorRider, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTravelerWarriorRider, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTravelerWarriorRider, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcHorseReceptionist, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHorseReceptionist, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHorseReceptionist, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHorseReceptionist, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHorseReceptionist, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHorseReceptionist, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcHorseReceptionist, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcHorseReceptionist, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcHorseReceptionist, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcHorseReceptionist, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (GoronHeroDescendent, 待機)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (GoronHeroDescendent, 停止命令)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
先行動 (GoronHeroDescendent, ジャンプ準備)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcStrangeBeacon2, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcStrangeBeacon2, アラート)
Name | Value |
---|---|
ASName | GuardTurn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcStrangeBeacon2, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcStrangeBeacon2, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcStrangeBeacon2, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcStrangeBeacon2, 安全確認_3)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcStrangeBeacon2, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcStrangeBeacon2, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcStrangeBeacon2, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcUseBasicSignal, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUseBasicSignal, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUseBasicSignal, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUseBasicSignal, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUseBasicSignal, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUseBasicSignal, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcUseBasicSignal, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcUseBasicSignal, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUseBasicSignal, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcUseBasicSignal, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcVisibleTogglable, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcVisibleTogglable, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcVisibleTogglable, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcVisibleTogglable, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcVisibleTogglable, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcVisibleTogglable, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcVisibleTogglable, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcVisibleTogglable, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcVisibleTogglable, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcVisibleTogglable, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTebaTraining, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTebaTraining, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTebaTraining, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTebaTraining, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTebaTraining, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTebaTraining, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTebaTraining, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTebaTraining, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTebaTraining, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTebaTraining, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcMamonoShop, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcMamonoShop, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcMamonoShop, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcMamonoShop, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcMamonoShop, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcMamonoShop, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcMamonoShop, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcMamonoShop, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcMamonoShop, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcMamonoShop, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcWarrior, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcWarrior, アラート)
Name | Value |
---|---|
ASName | GuardTurn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcWarrior, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcWarrior, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcWarrior, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcWarrior, 安全確認_3)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcWarrior, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcWarrior, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcWarrior, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcChaseBlueFire, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcChaseBlueFire, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcChaseBlueFire, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcChaseBlueFire, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcChaseBlueFire, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcChaseBlueFire, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcChaseBlueFire, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcChaseBlueFire, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcChaseBlueFire, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcChaseBlueFire, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
Turn (NpcTraveler, ReturnRestPos)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 1.5 |
IsRotateByRot | True |
振り向く (NpcTraveler, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTraveler, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTraveler, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTraveler, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTraveler, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTraveler, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTraveler, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTraveler, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcTraveler, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTraveler, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcTraveler, 馬を待つ)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り返る (NpcTraveler, 街道を移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcArtist, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcArtist, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcArtist, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcArtist, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcArtist, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcArtist, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcArtist, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcArtist, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcArtist, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcArtist, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcClerk, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcClerk, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcClerk, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcClerk, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcClerk, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcClerk, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcClerk, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcClerk, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcClerk, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcClerk, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcUmayadoMaster, Wander)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUmayadoMaster, アラート)
Name | Value |
---|---|
ASName | DetectTurn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUmayadoMaster, アンカーへ移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUmayadoMaster, アンカー到着状態に遷移)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUmayadoMaster, レール点に移動)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUmayadoMaster, 安全確認_0)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcUmayadoMaster, 安全確認_1)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcUmayadoMaster, 吹き出し)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.279253 |
ArriveDist | 0.5 |
IsRotateByRot | True |
振り向く (NpcUmayadoMaster, 逃げる)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |
振り向く (NpcUmayadoMaster, 逃走)
Name | Value |
---|---|
ASName | Turn |
RotateSpeed | 0.0 |
ArriveDist | 0.5 |
IsRotateByRot | False |