AIDef:Action/NPCEscape
AI definition | |
---|---|
Type | Action |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
TerritoryArea | Float | 0.0 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
MaxDistance | Float | ||
MinDistance | Float | ||
AngularRange | Float | ||
ASName | String | ||
VerticalEscapeSpeed | Float | ||
WallHitTime | Int | ||
StopTime | Int | ||
IsTurnToTargetPos | Bool | ||
IsSuccessWhenGoalReached | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 | ||
TargetVel | Vec3 |
Derived definitions
泳いで逃げる (NpcHearts, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcHearts, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcHearts, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcHearts, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcHearts, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcRunner, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcRunner, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcRunner, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcRunner, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcRunner, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (Npc, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (Npc, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (Npc, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (Npc, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (Npc, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTripMaster, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTripMaster, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTripMaster, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTripMaster, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTripMaster, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (Npc_Gerudo_Queen, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (Npc_Gerudo_Queen, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (Npc_Gerudo_Queen, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (Npc_Gerudo_Queen, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (Npc_Gerudo_Queen, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerWarrior, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerWarrior, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerWarrior, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerWarrior, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerRider, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerRider, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerRider, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerRider, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerRider, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (Assassin, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (Assassin, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (Assassin, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (Assassin, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (Assassin, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerWarriorRider, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerWarriorRider, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerWarriorRider, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerWarriorRider, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcHorseReceptionist, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcHorseReceptionist, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcHorseReceptionist, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcHorseReceptionist, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcHorseReceptionist, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcStrangeBeacon2, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcStrangeBeacon2, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcStrangeBeacon2, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcStrangeBeacon2, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcUseBasicSignal, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcUseBasicSignal, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcUseBasicSignal, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcUseBasicSignal, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcUseBasicSignal, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcVisibleTogglable, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcVisibleTogglable, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcVisibleTogglable, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcVisibleTogglable, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcVisibleTogglable, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTebaTraining, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTebaTraining, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTebaTraining, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTebaTraining, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTebaTraining, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcMamonoShop, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcMamonoShop, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcMamonoShop, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcMamonoShop, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcMamonoShop, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcWarrior, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcWarrior, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcWarrior, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcWarrior, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcChaseBlueFire, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcChaseBlueFire, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcChaseBlueFire, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcChaseBlueFire, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcChaseBlueFire, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTraveler, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTraveler, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTraveler, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTraveler, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcTraveler, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcArtist, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcArtist, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcArtist, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcArtist, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcArtist, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcClerk, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcClerk, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcClerk, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcClerk, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcClerk, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcUmayadoMaster, 逃げる)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcUmayadoMaster, 逃走)
Name | Value |
---|---|
MaxDistance | 15.0 |
MinDistance | 10.0 |
AngularRange | 90.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcUmayadoMaster, 逃走)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.231481 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcUmayadoMaster, 逃走_0)
Name | Value |
---|---|
MaxDistance | 20.0 |
MinDistance | 15.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |
先行動 (NpcUmayadoMaster, 逃走_1)
Name | Value |
---|---|
MaxDistance | 25.0 |
MinDistance | 20.0 |
AngularRange | 45.0 |
ASName | Escape |
VerticalEscapeSpeed | 0.185185 |
WallHitTime | 10 |
StopTime | 10 |
IsTurnToTargetPos | True |
IsSuccessWhenGoalReached | True |