AIDef:Action/NPCEscape
| AI definition | |
|---|---|
| Type | Action |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TerritoryArea | Float | 0.0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| MaxDistance | Float | ||
| MinDistance | Float | ||
| AngularRange | Float | ||
| ASName | String | ||
| VerticalEscapeSpeed | Float | ||
| WallHitTime | Int | ||
| StopTime | Int | ||
| IsTurnToTargetPos | Bool | ||
| IsSuccessWhenGoalReached | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 | ||
| TargetVel | Vec3 |
Derived definitions
泳いで逃げる (NpcHearts, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcHearts, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcHearts, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcHearts, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcHearts, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcRunner, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcRunner, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcRunner, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcRunner, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcRunner, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (Npc, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (Npc, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (Npc, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (Npc, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (Npc, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTripMaster, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTripMaster, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTripMaster, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTripMaster, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTripMaster, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (Npc_Gerudo_Queen, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (Npc_Gerudo_Queen, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (Npc_Gerudo_Queen, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (Npc_Gerudo_Queen, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (Npc_Gerudo_Queen, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerWarrior, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerWarrior, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerWarrior, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerWarrior, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerRider, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerRider, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerRider, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerRider, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerRider, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (Assassin, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (Assassin, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (Assassin, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (Assassin, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (Assassin, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerWarriorRider, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTravelerWarriorRider, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerWarriorRider, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTravelerWarriorRider, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcHorseReceptionist, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcHorseReceptionist, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcHorseReceptionist, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcHorseReceptionist, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcHorseReceptionist, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcStrangeBeacon2, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcStrangeBeacon2, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcStrangeBeacon2, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcStrangeBeacon2, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcUseBasicSignal, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcUseBasicSignal, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcUseBasicSignal, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcUseBasicSignal, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcUseBasicSignal, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcVisibleTogglable, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcVisibleTogglable, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcVisibleTogglable, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcVisibleTogglable, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcVisibleTogglable, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTebaTraining, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTebaTraining, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTebaTraining, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTebaTraining, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTebaTraining, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcMamonoShop, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcMamonoShop, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcMamonoShop, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcMamonoShop, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcMamonoShop, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcWarrior, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcWarrior, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcWarrior, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcWarrior, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcChaseBlueFire, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcChaseBlueFire, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcChaseBlueFire, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcChaseBlueFire, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcChaseBlueFire, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTraveler, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcTraveler, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTraveler, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTraveler, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcTraveler, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcArtist, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcArtist, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcArtist, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcArtist, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcArtist, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcClerk, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcClerk, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcClerk, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcClerk, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcClerk, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcUmayadoMaster, 逃げる)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
泳いで逃げる (NpcUmayadoMaster, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 15.0 |
| MinDistance | 10.0 |
| AngularRange | 90.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcUmayadoMaster, 逃走)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.231481 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcUmayadoMaster, 逃走_0)
| Name | Value |
|---|---|
| MaxDistance | 20.0 |
| MinDistance | 15.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |
先行動 (NpcUmayadoMaster, 逃走_1)
| Name | Value |
|---|---|
| MaxDistance | 25.0 |
| MinDistance | 20.0 |
| AngularRange | 45.0 |
| ASName | Escape |
| VerticalEscapeSpeed | 0.185185 |
| WallHitTime | 10 |
| StopTime | 10 |
| IsTurnToTargetPos | True |
| IsSuccessWhenGoalReached | True |