AIDef:Action/NavMeshMoveWithAS
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASName | String | ||
IsIgnoreSameAS | Bool | ||
Speed | Float | ||
RotSpd | Float | ||
FinRadius | Float | ||
FinRotate | Float | ||
WeaponIdx | Int | ||
AccRatio | Float | ||
IsCheckCliff | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
移動 (Octarock_Forest, 隠れ追跡)
Name | Value |
---|---|
ASName | FastWalk |
IsIgnoreSameAS | False |
Speed | 1.0 |
RotSpd | 0.174533 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 1.0 |
IsCheckCliff | True |
移動 (Assassin_Middle_Azito, プレイヤー警戒移動)
Name | Value |
---|---|
ASName | PatrolWarnWalk |
IsIgnoreSameAS | False |
Speed | 0.045 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Assassin_Middle_Azito, 音気づき)
Name | Value |
---|---|
ASName | PatrolFindWalk |
IsIgnoreSameAS | False |
Speed | 0.07 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Assassin_Middle_Azito, 好物発見)
Name | Value |
---|---|
ASName | BananaWalk |
IsIgnoreSameAS | False |
Speed | 0.06 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Assassin_Middle_Azito, 諦め)
Name | Value |
---|---|
ASName | PatrolWalk |
IsIgnoreSameAS | False |
Speed | 0.07 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Assassin_Middle_Azito, 不審物発見)
Name | Value |
---|---|
ASName | PatrolWarnWalk |
IsIgnoreSameAS | False |
Speed | 0.07 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Lizalfos_Fire, 戦闘歩行)
Name | Value |
---|---|
ASName | AttackFireWalk |
IsIgnoreSameAS | False |
Speed | 0.18 |
RotSpd | 0.15708 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
地上逃走 (Sunazarashi, 逃走)
Name | Value |
---|---|
ASName | Move_Escape_Ground |
IsIgnoreSameAS | True |
Speed | 0.0462963 |
RotSpd | 0.0349066 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
逃走 (Sunazarashi, 逃走_0)
Name | Value |
---|---|
ASName | Move_Escape_Gear1 |
IsIgnoreSameAS | True |
Speed | 0.342593 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Priest_Boss_Normal, 中行動_0)
Name | Value |
---|---|
ASName | BananaLoop |
IsIgnoreSameAS | False |
Speed | 0.1 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Priest_Boss_ShadowClone_Real, 中行動_0)
Name | Value |
---|---|
ASName | BananaLoop |
IsIgnoreSameAS | False |
Speed | 0.1 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
逃走 (Sunazarashi_B, 逃走)
Name | Value |
---|---|
ASName | Move_Escape_Ground |
IsIgnoreSameAS | True |
Speed | 0.0462963 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Assassin_Middle_Azito_DLC, プレイヤー警戒移動)
Name | Value |
---|---|
ASName | PatrolWarnWalk |
IsIgnoreSameAS | False |
Speed | 0.045 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Assassin_Middle_Azito_DLC, 音気づき)
Name | Value |
---|---|
ASName | PatrolFindWalk |
IsIgnoreSameAS | False |
Speed | 0.07 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Assassin_Middle_Azito_DLC, 好物発見)
Name | Value |
---|---|
ASName | BananaWalk |
IsIgnoreSameAS | False |
Speed | 0.06 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Assassin_Middle_Azito_DLC, 諦め)
Name | Value |
---|---|
ASName | PatrolWalk |
IsIgnoreSameAS | False |
Speed | 0.07 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Assassin_Middle_Azito_DLC, 不審物発見)
Name | Value |
---|---|
ASName | PatrolWarnWalk |
IsIgnoreSameAS | False |
Speed | 0.07 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Guardian_Mini_DetachLineBeam, 音気づき)
Name | Value |
---|---|
ASName | FoldWalk |
IsIgnoreSameAS | False |
Speed | 0.2 |
RotSpd | 0.15708 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Guardian_Mini_DetachLineBeam, 変形前)
Name | Value |
---|---|
ASName | FoldWalk |
IsIgnoreSameAS | False |
Speed | 0.4 |
RotSpd | 0.15708 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
ナビメッシュ移動 (Animal_SunazarashiSP_B, Root)
Name | Value |
---|---|
ASName | Swim_St |
IsIgnoreSameAS | True |
Speed | 0.648148 |
RotSpd | 0.0872665 |
FinRadius | 10.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.02 |
IsCheckCliff | True |
逃走 (SunazarashiSP_C, 逃走)
Name | Value |
---|---|
ASName | Move_Escape_Ground |
IsIgnoreSameAS | True |
Speed | 0.0462963 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Octarock_Snow, 隠れ追跡)
Name | Value |
---|---|
ASName | FastWalk |
IsIgnoreSameAS | False |
Speed | 1.0 |
RotSpd | 0.174533 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 1.0 |
IsCheckCliff | True |
移動 (Octarock_Snow, 潜り追跡)
Name | Value |
---|---|
ASName | HideWait |
IsIgnoreSameAS | True |
Speed | 0.5 |
RotSpd | 0.174533 |
FinRadius | 0.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Guardian_Mini, 音気づき)
Name | Value |
---|---|
ASName | FoldWalk |
IsIgnoreSameAS | False |
Speed | 0.2 |
RotSpd | 0.15708 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Guardian_Mini, 変形前)
Name | Value |
---|---|
ASName | FoldWalk |
IsIgnoreSameAS | False |
Speed | 0.4 |
RotSpd | 0.15708 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
地上逃走 (SunazarashiSP, 逃走)
Name | Value |
---|---|
ASName | Move_Escape_Ground |
IsIgnoreSameAS | True |
Speed | 0.0462963 |
RotSpd | 0.0349066 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
逃走 (SunazarashiSP, 逃走_0)
Name | Value |
---|---|
ASName | Move_Escape_Gear1 |
IsIgnoreSameAS | True |
Speed | 0.342593 |
RotSpd | 0.15708 |
FinRadius | 2.0 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |