AIDef:Action/NavMeshGuardWalk
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Speed | Float | ||
| RotSpd | Float | ||
| FinRadius | Float | ||
| FinRotate | Float | ||
| WeaponIdx | Int | ||
| AccRatio | Float | ||
| IsCheckCliff | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
移動 (Stal_Bokoblin_Junior_Body, 武器防御戦闘歩行)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| FinRadius | 4.2 |
| FinRotate | 3.14159 |
| WeaponIdx | 0 |
| AccRatio | 0.1 |
| IsCheckCliff | True |
移動 (Bokoblin_Red, 武器防御戦闘歩行)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| FinRadius | 4.2 |
| FinRotate | 3.14159 |
| WeaponIdx | 0 |
| AccRatio | 0.1 |
| IsCheckCliff | True |
移動 (Bokoblin_Senior, 武器防御戦闘歩行)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| FinRadius | 4.2 |
| FinRotate | 3.14159 |
| WeaponIdx | 0 |
| AccRatio | 0.1 |
| IsCheckCliff | True |
移動 (Bokoblin_Rapid, 武器防御戦闘歩行)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| FinRadius | 4.2 |
| FinRotate | 3.14159 |
| WeaponIdx | 0 |
| AccRatio | 0.1 |
| IsCheckCliff | True |
移動 (Moriblin_Senior, 防御戦闘歩行)
| Name | Value |
|---|---|
| Speed | 0.08 |
| RotSpd | 0.0872665 |
| FinRadius | 3.5 |
| FinRotate | 3.14159 |
| WeaponIdx | 0 |
| AccRatio | 0.1 |
| IsCheckCliff | True |
移動 (Moriblin_Blue, 防御戦闘歩行)
| Name | Value |
|---|---|
| Speed | 0.08 |
| RotSpd | 0.0872665 |
| FinRadius | 3.5 |
| FinRotate | 3.14159 |
| WeaponIdx | 0 |
| AccRatio | 0.1 |
| IsCheckCliff | True |
移動 (Stal_Moriblin_Bone, 防御戦闘歩行)
| Name | Value |
|---|---|
| Speed | 0.08 |
| RotSpd | 0.0872665 |
| FinRadius | 3.5 |
| FinRotate | 3.14159 |
| WeaponIdx | 0 |
| AccRatio | 0.1 |
| IsCheckCliff | True |