AIDef:Action/MoveByAnimeDrivenCheckNavMesh
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ASKeyName | String | ||
| TargetBoneName | String | ||
| IsChangeable | Bool | ||
| IsIgnoreSameAS | Bool |
Derived definitions
移動 (NpcTravelerWarrior, 戦闘)
| Name | Value |
|---|---|
| ASKeyName | GuardMove |
| TargetBoneName | Root |
| IsChangeable | True |
| IsIgnoreSameAS | False |
行動 (NpcTravelerWarrior, 後行動)
| Name | Value |
|---|---|
| ASKeyName | GuardMoveLoop |
| TargetBoneName | Root |
| IsChangeable | True |
| IsIgnoreSameAS | True |
行動 (NpcTravelerWarrior, 後退)
| Name | Value |
|---|---|
| ASKeyName | GuardMoveLoop |
| TargetBoneName | Root |
| IsChangeable | True |
| IsIgnoreSameAS | False |
移動 (NpcTravelerWarriorRider, 戦闘)
| Name | Value |
|---|---|
| ASKeyName | GuardMove |
| TargetBoneName | Root |
| IsChangeable | True |
| IsIgnoreSameAS | False |
行動 (NpcTravelerWarriorRider, 後行動)
| Name | Value |
|---|---|
| ASKeyName | GuardMoveLoop |
| TargetBoneName | Root |
| IsChangeable | True |
| IsIgnoreSameAS | True |
行動 (NpcTravelerWarriorRider, 後退)
| Name | Value |
|---|---|
| ASKeyName | GuardMoveLoop |
| TargetBoneName | Root |
| IsChangeable | True |
| IsIgnoreSameAS | False |
移動 (NpcStrangeBeacon2, 戦闘)
| Name | Value |
|---|---|
| ASKeyName | GuardMove |
| TargetBoneName | Root |
| IsChangeable | True |
| IsIgnoreSameAS | False |
行動 (NpcStrangeBeacon2, 後退)
| Name | Value |
|---|---|
| ASKeyName | GuardMoveLoop |
| TargetBoneName | Root |
| IsChangeable | True |
| IsIgnoreSameAS | True |
移動 (NpcWarrior, 戦闘)
| Name | Value |
|---|---|
| ASKeyName | GuardMove |
| TargetBoneName | Root |
| IsChangeable | True |
| IsIgnoreSameAS | False |
行動 (NpcWarrior, 後退)
| Name | Value |
|---|---|
| ASKeyName | GuardMoveLoop |
| TargetBoneName | Root |
| IsChangeable | True |
| IsIgnoreSameAS | True |