AIDef:Action/MoveByAnimeDrivenCheckNavMesh
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASKeyName | String | ||
TargetBoneName | String | ||
IsChangeable | Bool | ||
IsIgnoreSameAS | Bool |
Derived definitions
移動 (NpcTravelerWarrior, 戦闘)
Name | Value |
---|---|
ASKeyName | GuardMove |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
行動 (NpcTravelerWarrior, 後行動)
Name | Value |
---|---|
ASKeyName | GuardMoveLoop |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | True |
行動 (NpcTravelerWarrior, 後退)
Name | Value |
---|---|
ASKeyName | GuardMoveLoop |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
移動 (NpcTravelerWarriorRider, 戦闘)
Name | Value |
---|---|
ASKeyName | GuardMove |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
行動 (NpcTravelerWarriorRider, 後行動)
Name | Value |
---|---|
ASKeyName | GuardMoveLoop |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | True |
行動 (NpcTravelerWarriorRider, 後退)
Name | Value |
---|---|
ASKeyName | GuardMoveLoop |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
移動 (NpcStrangeBeacon2, 戦闘)
Name | Value |
---|---|
ASKeyName | GuardMove |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
行動 (NpcStrangeBeacon2, 後退)
Name | Value |
---|---|
ASKeyName | GuardMoveLoop |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | True |
移動 (NpcWarrior, 戦闘)
Name | Value |
---|---|
ASKeyName | GuardMove |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
行動 (NpcWarrior, 後退)
Name | Value |
---|---|
ASKeyName | GuardMoveLoop |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | True |