AIDef:Action/MoveByAnimeDriven
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASKeyName | String | ||
TargetBoneName | String | ||
IsChangeable | Bool | ||
IsIgnoreSameAS | Bool |
Derived definitions
ベッドから起きる (NpcHearts, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcHearts, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcHearts, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcHearts, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcHearts, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcHearts, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcHearts, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcHearts, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcHearts, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcHearts, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcHearts, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcHearts, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcRunner, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcRunner, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcRunner, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcRunner, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcRunner, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcRunner, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcRunner, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcRunner, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcRunner, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcRunner, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcRunner, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcRunner, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
でてくる (ZoraHeroRelicBattle, 水中ワープ)
Name | Value |
---|---|
ASKeyName | Act_Sink_Ed |
TargetBoneName | Root |
IsChangeable | False |
IsIgnoreSameAS | False |
もぐる (ZoraHeroRelicBattle, 水中ワープ)
Name | Value |
---|---|
ASKeyName | Act_Sink |
TargetBoneName | Root |
IsChangeable | False |
IsIgnoreSameAS | False |
ベッドから起きる (Npc, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (Npc, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (Npc, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (Npc, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (Npc, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (Npc, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (Npc, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (Npc, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (Npc, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (Npc, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (Npc, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (Npc, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTripMaster, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTripMaster, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTripMaster, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTripMaster, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTripMaster, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTripMaster, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTripMaster, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTripMaster, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTripMaster, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcTripMaster, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTripMaster, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTripMaster, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
アンカー接近 (Npc_Gerudo_Queen, Action5)
Name | Value |
---|---|
ASKeyName | Act_GdQueen_Sit_St |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (Npc_Gerudo_Queen, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (Npc_Gerudo_Queen, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (Npc_Gerudo_Queen, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (Npc_Gerudo_Queen, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (Npc_Gerudo_Queen, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (Npc_Gerudo_Queen, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (Npc_Gerudo_Queen, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (Npc_Gerudo_Queen, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (Npc_Gerudo_Queen, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (Npc_Gerudo_Queen, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (Npc_Gerudo_Queen, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (Npc_Gerudo_Queen, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTravelerWarrior, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTravelerWarrior, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTravelerWarrior, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTravelerWarrior, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTravelerWarrior, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTravelerWarrior, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTravelerWarrior, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTravelerWarrior, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcTravelerWarrior, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTravelerWarrior, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTravelerWarrior, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTravelerRider, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTravelerRider, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTravelerRider, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcTravelerRider, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTravelerRider, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTravelerRider, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (Assassin, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (Assassin, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (Assassin, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (Assassin, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (Assassin, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (Assassin, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (Assassin, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (Assassin, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (Assassin, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (Assassin, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (Assassin, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (Assassin, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTravelerWarriorRider, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTravelerWarriorRider, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcTravelerWarriorRider, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTravelerWarriorRider, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTravelerWarriorRider, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcHorseReceptionist, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcHorseReceptionist, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcHorseReceptionist, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcHorseReceptionist, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcHorseReceptionist, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcHorseReceptionist, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcHorseReceptionist, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcHorseReceptionist, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcHorseReceptionist, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcHorseReceptionist, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcHorseReceptionist, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcHorseReceptionist, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
帰還 (GoronHeroDescendent, Root)
Name | Value |
---|---|
ASKeyName | Act_Ball_Jump_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
減速 (GoronHeroDescendent, Root)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
着地 (GoronHeroDescendent, Root)
Name | Value |
---|---|
ASKeyName | Act_Ball_Jump_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
停止 (GoronHeroDescendent, Root)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcStrangeBeacon2, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcStrangeBeacon2, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcStrangeBeacon2, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcStrangeBeacon2, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcStrangeBeacon2, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcStrangeBeacon2, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcStrangeBeacon2, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcStrangeBeacon2, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcStrangeBeacon2, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcStrangeBeacon2, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcStrangeBeacon2, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcUseBasicSignal, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcUseBasicSignal, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcUseBasicSignal, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcUseBasicSignal, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcUseBasicSignal, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcUseBasicSignal, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcUseBasicSignal, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcUseBasicSignal, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcUseBasicSignal, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcUseBasicSignal, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcUseBasicSignal, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcUseBasicSignal, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ジャンプ (Fish, オフ)
Name | Value |
---|---|
ASKeyName | Jump |
TargetBoneName | Root |
IsChangeable | False |
IsIgnoreSameAS | False |
ベッドから起きる (NpcVisibleTogglable, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcVisibleTogglable, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcVisibleTogglable, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcVisibleTogglable, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcVisibleTogglable, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcVisibleTogglable, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcVisibleTogglable, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcVisibleTogglable, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcVisibleTogglable, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcVisibleTogglable, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcVisibleTogglable, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcVisibleTogglable, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTebaTraining, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTebaTraining, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTebaTraining, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTebaTraining, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTebaTraining, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTebaTraining, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTebaTraining, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTebaTraining, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTebaTraining, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcTebaTraining, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTebaTraining, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTebaTraining, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcMamonoShop, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcMamonoShop, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcMamonoShop, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcMamonoShop, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcMamonoShop, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcMamonoShop, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcMamonoShop, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcMamonoShop, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcMamonoShop, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcMamonoShop, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcMamonoShop, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcMamonoShop, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcWarrior, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcWarrior, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcWarrior, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcWarrior, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcWarrior, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcWarrior, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcWarrior, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcWarrior, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcWarrior, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcWarrior, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcWarrior, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcChaseBlueFire, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcChaseBlueFire, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcChaseBlueFire, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcChaseBlueFire, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcChaseBlueFire, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcChaseBlueFire, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcChaseBlueFire, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcChaseBlueFire, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcChaseBlueFire, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcChaseBlueFire, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcChaseBlueFire, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcChaseBlueFire, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTraveler, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTraveler, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcTraveler, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTraveler, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTraveler, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcTraveler, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTraveler, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTraveler, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcTraveler, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcTraveler, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTraveler, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcTraveler, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcArtist, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcArtist, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcArtist, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcArtist, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcArtist, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcArtist, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcArtist, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcArtist, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcArtist, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcArtist, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcArtist, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcArtist, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcClerk, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcClerk, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcClerk, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcClerk, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcClerk, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcClerk, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcClerk, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcClerk, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcClerk, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcClerk, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcClerk, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcClerk, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcUmayadoMaster, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcUmayadoMaster, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
ベッドから起きる (NpcUmayadoMaster, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcUmayadoMaster, Action1)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcUmayadoMaster, Sleep)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
起きる (NpcUmayadoMaster, Wander)
Name | Value |
---|---|
ASKeyName | Sleep_Getup |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcUmayadoMaster, 逃走)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcUmayadoMaster, 逃走_0)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
後行動 (NpcUmayadoMaster, 逃走_1)
Name | Value |
---|---|
ASKeyName | Move_End |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
先行動 (NpcUmayadoMaster, 潜る)
Name | Value |
---|---|
ASKeyName | Escape_Sink |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcUmayadoMaster, 逃げる)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |
浮き上がる (NpcUmayadoMaster, 逃走)
Name | Value |
---|---|
ASKeyName | Escape_Sink_Ed |
TargetBoneName | Root |
IsChangeable | True |
IsIgnoreSameAS | False |