AIDef:Action/LyzalfosFlame
AI definition | |
---|---|
Type | Action |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
AttackPower | Int | 0 | |
ScaleTime | Float | 1.0 | |
Range | Float | 5.0 | |
RigidBodyName | String | ||
AttackPowerForPlayer | Int | -1 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ChaseMax | Float | ||
ChaseRate | Float | ||
LengthFrame | Int | ||
AtResetTime | Int | ||
AtChaseFrame | Int | ||
BindGrabNodeIdx | Int | ||
OffsetRot | Vec3 | ||
IsUseMyRange | Bool | ||
AttackType | Int | ||
AttackIntensity | Int | ||
AttackMinPower | Int |
Derived definitions
Root (LizalfosFlame)
Name | Value |
---|---|
ChaseMax | 0.5 |
ChaseRate | 0.008 |
LengthFrame | 10 |
AtResetTime | 15 |
AtChaseFrame | 10 |
BindGrabNodeIdx | 5 |
OffsetRot | Vec3(x=0.0, y=0.0, z=0.0) |
IsUseMyRange | True |
AttackType | 0 |
AttackIntensity | 0 |
AttackMinPower | 1 |