AIDef:Action/LynelDrawWeapon
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASName | String | ||
WeaponIdx0 | Int | ||
WeaponIdx1 | Int | ||
SeqBank | Int | ||
TargetBone | Int | ||
ASWeaponIdx | Int |
Derived definitions
子0 (Lynel_Senior, ショック)
Name | Value |
---|---|
ASName | Miss |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
子0 (Lynel_Senior, 弓持ち替え)
Name | Value |
---|---|
ASName | DrawBowFromWeapon |
WeaponIdx0 | 2 |
WeaponIdx1 | -1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
子0 (Lynel_Senior, 近接武器持ち替え)
Name | Value |
---|---|
ASName | DrawWeaponFromBow |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
子0 (Lynel_Senior, 超ショック)
Name | Value |
---|---|
ASName | Miss |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
先行動 (Lynel_Senior, 剣抜刀)
Name | Value |
---|---|
ASName | DrawWeapon |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
先行動 (Lynel_Senior, 戦闘剣抜刀)
Name | Value |
---|---|
ASName | DrawnWeaponToCloseBattle |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
子0 (Lynel_Middle, ショック)
Name | Value |
---|---|
ASName | Miss |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
子0 (Lynel_Middle, 弓持ち替え)
Name | Value |
---|---|
ASName | DrawBowFromWeapon |
WeaponIdx0 | 2 |
WeaponIdx1 | -1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
子0 (Lynel_Middle, 近接武器持ち替え)
Name | Value |
---|---|
ASName | DrawWeaponFromBow |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
子0 (Lynel_Middle, 超ショック)
Name | Value |
---|---|
ASName | Miss |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
先行動 (Lynel_Middle, 剣抜刀)
Name | Value |
---|---|
ASName | DrawWeapon |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
先行動 (Lynel_Middle, 戦闘剣抜刀)
Name | Value |
---|---|
ASName | DrawnWeaponToCloseBattle |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
子0 (Lynel, ショック)
Name | Value |
---|---|
ASName | Miss |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
子0 (Lynel, 弓持ち替え)
Name | Value |
---|---|
ASName | DrawBowFromWeapon |
WeaponIdx0 | 2 |
WeaponIdx1 | -1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
子0 (Lynel, 近接武器持ち替え)
Name | Value |
---|---|
ASName | DrawWeaponFromBow |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
子0 (Lynel, 超ショック)
Name | Value |
---|---|
ASName | Miss |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
先行動 (Lynel, 剣抜刀)
Name | Value |
---|---|
ASName | DrawWeapon |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |
先行動 (Lynel, 戦闘剣抜刀)
Name | Value |
---|---|
ASName | DrawnWeaponToCloseBattle |
WeaponIdx0 | 0 |
WeaponIdx1 | 1 |
SeqBank | 0 |
TargetBone | 1 |
ASWeaponIdx | 0 |