AIDef:Action/LandTeleportConsiderCameraDir
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
CameraDirCoeff | Float | ||
DistXZ | Float | ||
DistY | Float | ||
IsNormalizeAxisY | Bool | ||
SearchClosestPointRadius | Float | ||
WaitTime | Int | ||
TimeRand | Int | ||
IsUseChangePos | Bool | ||
EffectName | String | ||
IsLifeGageKeep | Bool | ||
IsLand | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
先行動 (Priest_Boss_Normal, 先行動)
Name | Value |
---|---|
CameraDirCoeff | 0.1 |
DistXZ | 0.0 |
DistY | 2.8 |
IsNormalizeAxisY | True |
SearchClosestPointRadius | 0.5 |
WaitTime | 18 |
TimeRand | 0 |
IsUseChangePos | True |
EffectName | |
IsLifeGageKeep | False |
IsLand | True |