AIDef:Action/IgniteToTargetSimple
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IgniteOffset | Vec3 | ||
| IgniteSpeed | Float | ||
| IgniteRotate | Vec3 | ||
| IgniteRotSpeed | Vec3 | ||
| OffsetHeight | Float | ||
| BaseNode | String | ||
| IsConnectChild | Bool | ||
| ASName | String | ||
| IsIgnoreSame | Bool | ||
| PosReduceRatio | Float | ||
| AngReduceRatio | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IgniteHandle | BaseProcHandle | ||
| TargetPos | Vec3 |
Derived definitions
戦闘攻撃 (Guardian_Mini_DetachLineBeam, ビーム攻撃)
| Name | Value |
|---|---|
| IgniteOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| IgniteSpeed | 3.0 |
| IgniteRotate | Vec3(x=0.0, y=0.0, z=0.0) |
| IgniteRotSpeed | Vec3(x=0.0, y=0.0, z=0.0) |
| OffsetHeight | 1.0 |
| BaseNode | Head |
| IsConnectChild | False |
| ASName | BeamSmall |
| IsIgnoreSame | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
戦闘攻撃 (Guardian_Mini_DetachLineBeam, 行動B)
| Name | Value |
|---|---|
| IgniteOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| IgniteSpeed | 3.0 |
| IgniteRotate | Vec3(x=0.0, y=0.0, z=0.0) |
| IgniteRotSpeed | Vec3(x=0.0, y=0.0, z=0.0) |
| OffsetHeight | 1.0 |
| BaseNode | Head |
| IsConnectChild | False |
| ASName | BeamSmall |
| IsIgnoreSame | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
戦闘攻撃 (Guardian_Mini, ビーム攻撃)
| Name | Value |
|---|---|
| IgniteOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| IgniteSpeed | 3.0 |
| IgniteRotate | Vec3(x=0.0, y=0.0, z=0.0) |
| IgniteRotSpeed | Vec3(x=0.0, y=0.0, z=0.0) |
| OffsetHeight | 1.0 |
| BaseNode | Head |
| IsConnectChild | False |
| ASName | BeamSmall |
| IsIgnoreSame | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
戦闘攻撃 (Guardian_Mini, 行動B)
| Name | Value |
|---|---|
| IgniteOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| IgniteSpeed | 3.0 |
| IgniteRotate | Vec3(x=0.0, y=0.0, z=0.0) |
| IgniteRotSpeed | Vec3(x=0.0, y=0.0, z=0.0) |
| OffsetHeight | 1.0 |
| BaseNode | Head |
| IsConnectChild | False |
| ASName | BeamSmall |
| IsIgnoreSame | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |