AIDef:Action/IgnitedThrown
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AS | String | ||
IsScaling | Bool | ||
IsFinishedByOneHit | Bool | ||
IsFadeIn | Bool | ||
IsAbleGuard | Bool | ||
IsForceOnly | Bool | ||
ReactionLevel | Int | ||
DamageScale | Float | ||
FinishWaterDepth | Float |
Derived definitions
投擲生成 (GetIceDragonItemAttention, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (InsectStopGo, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (InsectLizard, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (InsectCrab, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (FldObj_KorokStoneLift, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
先行動 (Octarock_Bullet_L, 投擲生成)
Name | Value |
---|---|
AS | Null |
IsScaling | True |
IsFinishedByOneHit | True |
IsFadeIn | False |
IsAbleGuard | False |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 0.0 |
FinishWaterDepth | 1.0 |
投擲 (Octarock_Bullet, 投擲生成)
Name | Value |
---|---|
AS | Null |
IsScaling | True |
IsFinishedByOneHit | True |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | 2.0 |
投擲生成 (InsectDragonFly, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (CarryBox, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (HideBarrel, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (IceBlock, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (GetItemAttOnNotBurn, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (Item_Enemy_57, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (Obj_LiftRockWhite, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (ChemicalChuchuJelly, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (GetItemAttCallEffectTrgDrop, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (MinigameSnowBall, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (FireChuchuJelly, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (BalloonBarrelBomb, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (GetFireDragonItemAttention, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (RemoteBomb, 通常)
Name | Value |
---|---|
AS | |
IsScaling | False |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | 0.0 |
投擲生成 (BottleLetter, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (BrokenSnowBall, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (GetItemOnTree, 通常)
Name | Value |
---|---|
AS | Null |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (GetItemAttention, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (BarrelBomb, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (IceBlock_Large_DLC, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (AncientBall, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (InsectButterfly, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (Barrel, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (Pot, 通常)
Name | Value |
---|---|
AS | Null |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (GetElecDragonItemAttention, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (Fish, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (BeeHome, 通常)
Name | Value |
---|---|
AS | Null |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (Beamos_Static, 通常)
Name | Value |
---|---|
AS | Null |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (InsectWait, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (GetItemAttFlint, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (ElectricBall, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (ElectricChuchuJelly, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (InsectFrog, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (ChuchuJelly, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (AncientNecklaceBall, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (AncientBallChangeDamping, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (GetItemAttentionSmallKey, 持ち上げ可)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (InsectFireFly, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (InsectFairy, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |
投擲生成 (InsectBeetle, 通常)
Name | Value |
---|---|
AS | |
IsScaling | True |
IsFinishedByOneHit | False |
IsFadeIn | False |
IsAbleGuard | True |
IsForceOnly | True |
ReactionLevel | -1 |
DamageScale | 1.0 |
FinishWaterDepth | -1.0 |