AIDef:Action/HorseTurnAction
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
GoalDegToleranceAtEnter | Float | ||
GoalDegTolerance | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetDirection | Vec3 |
Derived definitions
指定方向を向く (Deer, 敵が騎乗)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
指定方向を向く (BoneHorse, NPCが騎乗)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
指定方向を向く (BoneHorse, 敵が騎乗)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
旋回 (BoneHorse, プレイヤの場所へ移動)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
指定方向を向く (NushiHorse, NPCが騎乗)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
指定方向を向く (NushiHorse, 敵が騎乗)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
旋回 (NushiHorse, プレイヤの場所へ移動)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
指定方向を向く (Horse, NPCが騎乗)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
指定方向を向く (Horse, 敵が騎乗)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
旋回 (Horse, プレイヤの場所へ移動)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
指定方向を向く (Deer_MiniGame, 敵が騎乗)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
指定方向を向く (HorseLarge, NPCが騎乗)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
指定方向を向く (HorseLarge, 敵が騎乗)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
旋回 (HorseLarge, プレイヤの場所へ移動)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |
指定方向を向く (Bear, 敵が騎乗)
Name | Value |
---|---|
GoalDegToleranceAtEnter | 30.0 |
GoalDegTolerance | 15.0 |