AIDef:Action/HorseFreeze
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
PauseDelayFrames | Float | ||
ASName | String | ||
ThrowOffAttackRigidBodyName | String | ||
CanRiddenWhenLeave | Bool | ||
PosReduceRatio | Float | ||
AngReduceRatio | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsEnableThrowOffAttack | Bool |
Derived definitions
凍結 (BoneHorse, Root)
Name | Value |
---|---|
PauseDelayFrames | 4.0 |
ASName | Damage |
ThrowOffAttackRigidBodyName | Atk |
CanRiddenWhenLeave | True |
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
凍結 (NushiHorse, Root)
Name | Value |
---|---|
PauseDelayFrames | 4.0 |
ASName | Damage |
ThrowOffAttackRigidBodyName | Atk |
CanRiddenWhenLeave | True |
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
凍結 (Horse, Root)
Name | Value |
---|---|
PauseDelayFrames | 4.0 |
ASName | Damage |
ThrowOffAttackRigidBodyName | Atk |
CanRiddenWhenLeave | True |
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
凍結 (HorseLarge, Root)
Name | Value |
---|---|
PauseDelayFrames | 4.0 |
ASName | Damage |
ThrowOffAttackRigidBodyName | Atk |
CanRiddenWhenLeave | True |
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |