AIDef:Action/HoldArrowWalk

Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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HoldArrowWalk
AI definition
Type Action

StaticInstParams

Name Type Default value Description
HoldWeaponIdx Int
Speed Float
RotSpd Float
FinRadius Float
FinRotate Float
WeaponIdx Int
BaseRotRatio Float
FollowGround Bool
WallHitLimitTime Int
MoveAngCliffLimitTime Int
AccRatio Float
IgnoreLastCurve Bool
IgnoreDecelerationFrontCliff Bool
IgnoreMoveDirCoHit Bool
JumpUpSpeedReduceRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

溜め (Stal_Bokoblin_Junior_Body, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.1
RotSpd 0.523599
FinRadius 0.5
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Lizalfos, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.1
RotSpd 0.523599
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Bokoblin_Red, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.1
RotSpd 0.523599
FinRadius 0.5
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Lizalfos_Fire, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.1
RotSpd 0.523599
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Bokoblin_Senior, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.1
RotSpd 0.523599
FinRadius 0.5
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Bokoblin_Rapid, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.1
RotSpd 0.523599
FinRadius 0.5
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Lizalfos_Electric, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.1
RotSpd 0.523599
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Moriblin_Senior, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.08
RotSpd 0.0226893
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Lizalfos_Bone, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.1
RotSpd 0.523599
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Moriblin_Blue, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.08
RotSpd 0.0226893
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Stal_Moriblin_Bone, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.08
RotSpd 0.0226893
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Lizalfos_Senior, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.1
RotSpd 0.523599
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Lizalfos_Middle, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.1
RotSpd 0.523599
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

溜め (Lizalfos_Ice, 弓前進)

Name Value
HoldWeaponIdx 0
Speed 0.1
RotSpd 0.523599
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0