AIDef:Action/HoldArrow
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
WeaponIdx | Int | ||
PosReduceRatio | Float | ||
AngReduceRatio | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
待機 (Stal_Bokoblin_Junior_Body, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Bokoblin_Red, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Fire, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Bokoblin_Senior, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Bokoblin_Rapid, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Electric, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Moriblin_Senior, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Bone, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Moriblin_Blue, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Stal_Moriblin_Bone, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Senior, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Middle, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Ice, 弓溜め)
Name | Value |
---|---|
WeaponIdx | 0 |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |