AIDef:Action/GuardLoop
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
PosReduceRatio | Float | ||
AngReduceRatio | Float |
Derived definitions
待機 (Stal_Bokoblin_Junior_Body, 防御近接戦闘)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos, 防御近接戦闘)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Bokoblin_Red, 防御近接戦闘)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Fire, 防御近接戦闘)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Bokoblin_Senior, 防御近接戦闘)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Bokoblin_Rapid, 防御近接戦闘)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Electric, 防御近接戦闘)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Moriblin_Senior, 防御待機)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Bone, 防御近接戦闘)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Moriblin_Blue, 防御待機)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Stal_Moriblin_Bone, 防御待機)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Senior, 防御近接戦闘)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Middle, 防御近接戦闘)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
待機 (Lizalfos_Ice, 防御近接戦闘)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |