AIDef:Action/GuardianMiniGuardNavMeshWalk
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASName | String | ||
ASSlot | Int | ||
Speed | Float | ||
RotSpd | Float | ||
FinRadius | Float | ||
FinRotate | Float | ||
WeaponIdx | Int | ||
AccRatio | Float | ||
IsCheckCliff | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
移動 (Guardian_Mini_DetachLineBeam, 右腕防御)
Name | Value |
---|---|
ASName | GuardWalkRight |
ASSlot | 1 |
Speed | 0.4 |
RotSpd | 0.15708 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Guardian_Mini_DetachLineBeam, 左腕防御)
Name | Value |
---|---|
ASName | GuardWalkLeft |
ASSlot | 2 |
Speed | 0.4 |
RotSpd | 0.15708 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Guardian_Mini, 右腕防御)
Name | Value |
---|---|
ASName | GuardWalkRight |
ASSlot | 1 |
Speed | 0.4 |
RotSpd | 0.15708 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |
移動 (Guardian_Mini, 左腕防御)
Name | Value |
---|---|
ASName | GuardWalkLeft |
ASSlot | 2 |
Speed | 0.4 |
RotSpd | 0.15708 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
AccRatio | 0.1 |
IsCheckCliff | True |