AIDef:Action/GuardianMiniGuardBreak
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
GuardBreakASName | String | ||
OtherASName | String | ||
ASSlot | Int | ||
HitImpactForce | Float | ||
VelReduce | Float | ||
KnockBackTime | Int | ||
DropIdx | Int | ||
WeaponVel | Float | ||
WeaponVelY | Float |
Derived definitions
右腕ガード (Guardian_Mini_DetachLineBeam, ガードブレイク)
Name | Value |
---|---|
GuardBreakASName | GuardBreakRight |
OtherASName | Wait |
ASSlot | 1 |
HitImpactForce | 0.0 |
VelReduce | 0.8 |
KnockBackTime | 10 |
DropIdx | -1 |
WeaponVel | 0.3 |
WeaponVelY | 0.12 |
左腕ガード (Guardian_Mini_DetachLineBeam, ガードブレイク)
Name | Value |
---|---|
GuardBreakASName | GuardBreakLeft |
OtherASName | Wait |
ASSlot | 2 |
HitImpactForce | 0.0 |
VelReduce | 0.8 |
KnockBackTime | 10 |
DropIdx | -1 |
WeaponVel | 0.3 |
WeaponVelY | 0.12 |
右腕ガード (Guardian_Mini, ガードブレイク)
Name | Value |
---|---|
GuardBreakASName | GuardBreakRight |
OtherASName | Wait |
ASSlot | 1 |
HitImpactForce | 0.0 |
VelReduce | 0.8 |
KnockBackTime | 10 |
DropIdx | -1 |
WeaponVel | 0.3 |
WeaponVelY | 0.12 |
左腕ガード (Guardian_Mini, ガードブレイク)
Name | Value |
---|---|
GuardBreakASName | GuardBreakLeft |
OtherASName | Wait |
ASSlot | 2 |
HitImpactForce | 0.0 |
VelReduce | 0.8 |
KnockBackTime | 10 |
DropIdx | -1 |
WeaponVel | 0.3 |
WeaponVelY | 0.12 |