AIDef:Action/GuardianMiniFinalBeamMove
AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsReflectThrownBullet | Bool | False |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
Speed | Float | ||
ForceExplodeFrame | Float | ||
AtMinDamage | Int | ||
ShieldDamage | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
EyePos | Vec3 |
Derived definitions
着弾前 (GuardianMiniFinalBeam, Root)
Name | Value |
---|---|
Speed | 200.0 |
ForceExplodeFrame | 0.0 |
AtMinDamage | 8 |
ShieldDamage | 30 |