AIDef:Action/GuardianChargeBeam
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
Time | Float | ||
TimeRand | Float | ||
ChargeRadius | Float | ||
Color | Vec3 |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
チャージ (Guardian_A, ビーム攻撃)
Name | Value |
---|---|
Time | 10.0 |
TimeRand | 0.0 |
ChargeRadius | 0.75 |
Color | Vec3(x=30.0, y=30.0, z=30.0) |
チャージ (RemainsWind_Battery_A_01, 行動)
Name | Value |
---|---|
Time | 10.0 |
TimeRand | 0.0 |
ChargeRadius | 0.75 |
Color | Vec3(x=30.0, y=30.0, z=30.0) |
チャージ (GuardianBeamCannon, 行動)
Name | Value |
---|---|
Time | 10.0 |
TimeRand | 25.0 |
ChargeRadius | 0.75 |
Color | Vec3(x=30.0, y=30.0, z=30.0) |