AIDef:Action/GuardBackWalk
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
Speed | Float | ||
RotSpd | Float | ||
RotAddRatio | Float | ||
Time | Int | ||
FinishDist | Float | ||
WeaponIdx | Int | ||
DecelRatio | Float | ||
IsCliffCheck | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
強制後退 (Stal_Bokoblin_Junior_Body, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
戦闘後ずさり (Stal_Bokoblin_Junior_Body, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 4.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Bokoblin_Red, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
戦闘後ずさり (Bokoblin_Red, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 4.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Fire, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Fire, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Senior, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 4.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Bokoblin_Rapid, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
戦闘後ずさり (Bokoblin_Rapid, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 4.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Electric, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Electric, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Moriblin_Senior, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Senior, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Bone, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Bone, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Moriblin_Blue, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Blue, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Stal_Moriblin_Bone, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Stal_Moriblin_Bone, 防御近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Senior, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Senior, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Middle, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Middle, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Ice, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Ice, 防御戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |