AIDef:Action/GuardBackWalk

Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
GuardBackWalk
AI definition
Type Action

StaticInstParams

Name Type Default value Description
Speed Float
RotSpd Float
RotAddRatio Float
Time Int
FinishDist Float
WeaponIdx Int
DecelRatio Float
IsCliffCheck Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

強制後退 (Stal_Bokoblin_Junior_Body, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

戦闘後ずさり (Stal_Bokoblin_Junior_Body, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 4.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Bokoblin_Red, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

戦闘後ずさり (Bokoblin_Red, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 4.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Fire, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Fire, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Senior, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 4.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Bokoblin_Rapid, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

戦闘後ずさり (Bokoblin_Rapid, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 4.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Electric, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Electric, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Moriblin_Senior, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Moriblin_Senior, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Bone, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Bone, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Moriblin_Blue, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Moriblin_Blue, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Stal_Moriblin_Bone, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Stal_Moriblin_Bone, 防御近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Senior, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Senior, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Middle, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Middle, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Ice, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Ice, 防御戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True