AIDef:Action/GiantHandClapToTarget
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AtkBodyScale | Float | ||
ASName | String | ||
AtkBodyName1 | String | ||
AtkBodyName2 | String | ||
AtkBodyName3 | String | ||
AttackIntensity | Int | ||
IsGuardPierce | Bool | ||
IsForceGuardBreak | Bool | ||
IsIniviciblePierce | Bool | ||
IsImpulseLarge | Bool | ||
IsHeavy | Bool | ||
IsHammer | Bool | ||
PosReduceRatio | Float | ||
AngReduceRatio | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
子0 (ForestGiant_Middle, ハンドクラップ)
Name | Value |
---|---|
AtkBodyScale | 1.4 |
ASName | AttackHandClap |
AtkBodyName1 | AtkEnemyHandR |
AtkBodyName2 | AtkEnemyHandL |
AtkBodyName3 | |
AttackIntensity | 3 |
IsGuardPierce | True |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsImpulseLarge | True |
IsHeavy | True |
IsHammer | True |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |