AIDef:Action/GelJumpTackle

Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
GelJumpTackle
AI definition
Type Action

StaticInstParams

Name Type Default value Description
IsEnableCloth Bool
SubAS String
SubASSlot Int
LeaveSubAS String
BodyRotSpeed Float
MaxSpeed Float
MinSpeed Float
JumpHeight Float
JumpHeightMaxOffset Float
IsFinishedAtPreLandFrame Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

中行動 (Chuchu, 炎体当たり)

Name Value
IsEnableCloth True
SubAS AttackShader
SubASSlot 1
LeaveSubAS
BodyRotSpeed 0.349066
MaxSpeed 0.5
MinSpeed 0.4
JumpHeight 0.75
JumpHeightMaxOffset 1.5
IsFinishedAtPreLandFrame True

中行動 (Chuchu, 体当たり)

Name Value
IsEnableCloth True
SubAS AttackShader
SubASSlot 1
LeaveSubAS
BodyRotSpeed 0.0
MaxSpeed 0.5
MinSpeed 0.4
JumpHeight 0.75
JumpHeightMaxOffset 1.5
IsFinishedAtPreLandFrame True

中行動 (Chuchu_Middle, 炎体当たり)

Name Value
IsEnableCloth True
SubAS AttackShader
SubASSlot 1
LeaveSubAS
BodyRotSpeed 0.349066
MaxSpeed 0.5
MinSpeed 0.4
JumpHeight 0.75
JumpHeightMaxOffset 1.5
IsFinishedAtPreLandFrame True

中行動 (Chuchu_Middle, 体当たり)

Name Value
IsEnableCloth True
SubAS AttackShader
SubASSlot 1
LeaveSubAS
BodyRotSpeed 0.0
MaxSpeed 0.5
MinSpeed 0.4
JumpHeight 0.75
JumpHeightMaxOffset 1.5
IsFinishedAtPreLandFrame True

中行動 (Chuchu_Senior, 炎体当たり)

Name Value
IsEnableCloth True
SubAS AttackShader
SubASSlot 1
LeaveSubAS
BodyRotSpeed 0.349066
MaxSpeed 0.5
MinSpeed 0.4
JumpHeight 0.75
JumpHeightMaxOffset 1.5
IsFinishedAtPreLandFrame True

中行動 (Chuchu_Senior, 体当たり)

Name Value
IsEnableCloth True
SubAS AttackShader
SubASSlot 1
LeaveSubAS
BodyRotSpeed 0.0
MaxSpeed 0.5
MinSpeed 0.4
JumpHeight 0.75
JumpHeightMaxOffset 1.5
IsFinishedAtPreLandFrame True