AIDef:Action/GelJumpTackle
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsEnableCloth | Bool | ||
SubAS | String | ||
SubASSlot | Int | ||
LeaveSubAS | String | ||
BodyRotSpeed | Float | ||
MaxSpeed | Float | ||
MinSpeed | Float | ||
JumpHeight | Float | ||
JumpHeightMaxOffset | Float | ||
IsFinishedAtPreLandFrame | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
中行動 (Chuchu, 炎体当たり)
Name | Value |
---|---|
IsEnableCloth | True |
SubAS | AttackShader |
SubASSlot | 1 |
LeaveSubAS | |
BodyRotSpeed | 0.349066 |
MaxSpeed | 0.5 |
MinSpeed | 0.4 |
JumpHeight | 0.75 |
JumpHeightMaxOffset | 1.5 |
IsFinishedAtPreLandFrame | True |
中行動 (Chuchu, 体当たり)
Name | Value |
---|---|
IsEnableCloth | True |
SubAS | AttackShader |
SubASSlot | 1 |
LeaveSubAS | |
BodyRotSpeed | 0.0 |
MaxSpeed | 0.5 |
MinSpeed | 0.4 |
JumpHeight | 0.75 |
JumpHeightMaxOffset | 1.5 |
IsFinishedAtPreLandFrame | True |
中行動 (Chuchu_Middle, 炎体当たり)
Name | Value |
---|---|
IsEnableCloth | True |
SubAS | AttackShader |
SubASSlot | 1 |
LeaveSubAS | |
BodyRotSpeed | 0.349066 |
MaxSpeed | 0.5 |
MinSpeed | 0.4 |
JumpHeight | 0.75 |
JumpHeightMaxOffset | 1.5 |
IsFinishedAtPreLandFrame | True |
中行動 (Chuchu_Middle, 体当たり)
Name | Value |
---|---|
IsEnableCloth | True |
SubAS | AttackShader |
SubASSlot | 1 |
LeaveSubAS | |
BodyRotSpeed | 0.0 |
MaxSpeed | 0.5 |
MinSpeed | 0.4 |
JumpHeight | 0.75 |
JumpHeightMaxOffset | 1.5 |
IsFinishedAtPreLandFrame | True |
中行動 (Chuchu_Senior, 炎体当たり)
Name | Value |
---|---|
IsEnableCloth | True |
SubAS | AttackShader |
SubASSlot | 1 |
LeaveSubAS | |
BodyRotSpeed | 0.349066 |
MaxSpeed | 0.5 |
MinSpeed | 0.4 |
JumpHeight | 0.75 |
JumpHeightMaxOffset | 1.5 |
IsFinishedAtPreLandFrame | True |
中行動 (Chuchu_Senior, 体当たり)
Name | Value |
---|---|
IsEnableCloth | True |
SubAS | AttackShader |
SubASSlot | 1 |
LeaveSubAS | |
BodyRotSpeed | 0.0 |
MaxSpeed | 0.5 |
MinSpeed | 0.4 |
JumpHeight | 0.75 |
JumpHeightMaxOffset | 1.5 |
IsFinishedAtPreLandFrame | True |