AIDef:Action/GelEnemyFreeze

Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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GelEnemyFreeze
AI definition
Type Action

AITreeVariables

Name Type Default value Description
IsKeepFreeze Bool False
CRBOffsetUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
ASName String
IsChangeInAir Bool
TransBoneKey String
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

子0 (Chuchu, 凍死)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Chuchu, リアクション)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Chuchu_Middle, 凍死)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Chuchu_Middle, リアクション)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Chuchu_Senior, 凍死)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Chuchu_Senior, リアクション)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45