AIDef:Action/GanonWeaponNearAttack
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASName | String | ||
JustAvoidSideDist | Float | ||
JustAvoidBackDist | Float | ||
JustAvoidAngle | Float | ||
WeaponIdx | Int | ||
AttackPower | Int | ||
AtkMinPower | Int | ||
AtAttr | Int | ||
IsGuardPierce | Bool | ||
IsGuardBreak | Bool | ||
AttackCancelDist | Float | ||
AttackCancelAng | Float | ||
BattleNodeOffsetLR | Float | ||
BattleNodeOffsetUD | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
攻撃 (Enemy_Ganon, 小剣攻撃)
Name | Value |
---|---|
ASName | Attack_Sword |
JustAvoidSideDist | 16.0 |
JustAvoidBackDist | 12.0 |
JustAvoidAngle | 0.959931 |
WeaponIdx | 0 |
AttackPower | 40 |
AtkMinPower | 8 |
AtAttr | 1 |
IsGuardPierce | False |
IsGuardBreak | True |
AttackCancelDist | 17.0 |
AttackCancelAng | 1.5708 |
BattleNodeOffsetLR | 0.0 |
BattleNodeOffsetUD | 0.0 |