AIDef:Action/GanonBeamMove
AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsReflectThrownBullet | Bool | False |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
AttackPower | Int | 0 | |
AttackPowerForPlayer | Int | -1 | |
PosOffset | Vec3 | [0.0, 0.0, 0.0] |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ForceExplodeFrame | Float | ||
AtMinDamage | Int | ||
ShieldDamage | Int |
Derived definitions
着弾前 (BeamExplodeEitherHit, Root)
Name | Value |
---|---|
ForceExplodeFrame | 120.0 |
AtMinDamage | 12 |
ShieldDamage | 30 |