AIDef:Action/Freeze
AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsKeepFreeze | Bool | False | |
CRBOffsetUnit | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsChangeInAir | Bool | ||
TransBoneKey | String | ||
PosReduceRatio | Float | ||
AngReduceRatio | Float |
Derived definitions
子0 (Stal_Bokoblin_Junior_Body, 凍結非該当)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
子0 (Stal_Bokoblin_Junior_Body, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
凍結 (Assassin_Senior, スタン)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Octarock_Forest, 凍死先行動)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
凍結 (Octarock_Forest, 隠れリアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
凍結 (ForestGiant_Middle, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子0 (Enemy_AirOctarock, 凍死先行動)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Bokoblin_Red, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
非該当 (Bokoblin_Red, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
凍結 (ForestGiant_Senior, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子0 (Assassin_Middle_Azito, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
浅瀬 (Assassin_Middle_Azito, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
子0 (Assassin_Middle_Quest, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
浅瀬 (Assassin_Middle_Quest, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
子0 (Assassin_Middle, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
浅瀬 (Assassin_Middle, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
凍結 (ForestGiant, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子0 (Octarock_Water, 凍死先行動)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
凍結 (Octarock_Water, 隠れリアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
チャンス凍結 (Wizzrobe, ふっとび)
Name | Value |
---|---|
IsChangeInAir | True |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.5 |
子0 (Wizzrobe, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | True |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.5 |
凍結 (Wizzrobe, リアクション)
Name | Value |
---|---|
IsChangeInAir | True |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.5 |
凍結 (Golem_Little, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
子0 (Bokoblin_Senior, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
非該当 (Bokoblin_Senior, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
子0 (Bokoblin_Rapid, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
非該当 (Bokoblin_Rapid, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
子0 (Moriblin_Senior, 先行動_0)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Moriblin_Senior, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
非該当 (Moriblin_Senior, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
凍結 (Sandworm, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Assassin_Junior, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
浅瀬 (Assassin_Junior, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
凍結 (Assassin_Junior, 子0)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Assassin_Middle_Azito_DLC, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
浅瀬 (Assassin_Middle_Azito_DLC, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
子0 (Octarock_Sand, 凍死先行動)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
凍結 (Octarock_Sand, 隠れリアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
子0 (Guardian_Mini_DetachLineBeam, 凍結リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
凍結 (Guardian_Mini_DetachLineBeam, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
凍結 (Enemy_SandwormR, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Lizalfos_Bone, 水上凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子0 (Moriblin_Blue, 先行動_0)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Moriblin_Blue, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
非該当 (Moriblin_Blue, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子0 (Stal_Moriblin_Bone, 凍結非該当)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子0 (Stal_Moriblin_Bone, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
子0 (Octarock_Snow, 凍死先行動)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
凍結 (Octarock_Snow, 隠れリアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
子0 (Octarock_Stone, 凍死先行動)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
凍結 (Octarock_Stone, 隠れリアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
凍結 (Guardian_Mini_Practice, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
凍結 (StalForestGiant, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子0 (Guardian_Mini, 凍結リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
凍結 (Guardian_Mini, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
凍結 (Golem_Little_Ice, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
子0 (Assassin_Junior_Shooter, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
浅瀬 (Assassin_Junior_Shooter, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
凍結 (Assassin_Junior_Shooter, 子0)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Assassin_Junior_Azito_Shooter, 凍死リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
浅瀬 (Assassin_Junior_Azito_Shooter, 凍結)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
凍結 (Assassin_Junior_Azito_Shooter, 子0)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
凍結 (Golem_Little_Fire, リアクション)
Name | Value |
---|---|
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |