AIDef:Action/Freeze

Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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Freeze
AI definition
Type Action

StaticInstParams

Name Type Default value Description
IsChangeInAir Bool
TransBoneKey String
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

子0 (Stal_Bokoblin_Junior_Body, 凍結非該当)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Stal_Bokoblin_Junior_Body, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

凍結 (Assassin_Senior, スタン)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Octarock_Forest, 凍死先行動)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Octarock_Forest, 隠れリアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

凍結 (ForestGiant_Middle, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.1
AngReduceRatio 0.45

子0 (Enemy_AirOctarock, 凍死先行動)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Bokoblin_Red, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

非該当 (Bokoblin_Red, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

凍結 (ForestGiant_Senior, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.1
AngReduceRatio 0.45

子0 (Assassin_Middle_Azito, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

浅瀬 (Assassin_Middle_Azito, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Assassin_Middle_Quest, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

浅瀬 (Assassin_Middle_Quest, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Assassin_Middle, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

浅瀬 (Assassin_Middle, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

凍結 (ForestGiant, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.1
AngReduceRatio 0.45

子0 (Octarock_Water, 凍死先行動)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Octarock_Water, 隠れリアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

チャンス凍結 (Wizzrobe, ふっとび)

Name Value
IsChangeInAir True
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.5

子0 (Wizzrobe, 凍死リアクション)

Name Value
IsChangeInAir True
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.5

凍結 (Wizzrobe, リアクション)

Name Value
IsChangeInAir True
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.5

凍結 (Golem_Little, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Bokoblin_Senior, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

非該当 (Bokoblin_Senior, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Bokoblin_Rapid, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

非該当 (Bokoblin_Rapid, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Moriblin_Senior, 先行動_0)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Moriblin_Senior, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

非該当 (Moriblin_Senior, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.1
AngReduceRatio 0.45

凍結 (Sandworm, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Assassin_Junior, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

浅瀬 (Assassin_Junior, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

凍結 (Assassin_Junior, 子0)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Assassin_Middle_Azito_DLC, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

浅瀬 (Assassin_Middle_Azito_DLC, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Octarock_Sand, 凍死先行動)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Octarock_Sand, 隠れリアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Guardian_Mini_DetachLineBeam, 凍結リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.0
AngReduceRatio 0.0

凍結 (Guardian_Mini_DetachLineBeam, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.0
AngReduceRatio 0.0

凍結 (Enemy_SandwormR, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Lizalfos_Bone, 水上凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.0
AngReduceRatio 0.0

子0 (Moriblin_Blue, 先行動_0)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Moriblin_Blue, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

非該当 (Moriblin_Blue, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.1
AngReduceRatio 0.45

子0 (Stal_Moriblin_Bone, 凍結非該当)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.1
AngReduceRatio 0.45

子0 (Stal_Moriblin_Bone, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Octarock_Snow, 凍死先行動)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Octarock_Snow, 隠れリアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Octarock_Stone, 凍死先行動)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Octarock_Stone, 隠れリアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

凍結 (Guardian_Mini_Practice, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

凍結 (StalForestGiant, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.1
AngReduceRatio 0.45

子0 (Guardian_Mini, 凍結リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.0
AngReduceRatio 0.0

凍結 (Guardian_Mini, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.0
AngReduceRatio 0.0

凍結 (Golem_Little_Ice, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

子0 (Assassin_Junior_Shooter, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

浅瀬 (Assassin_Junior_Shooter, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

凍結 (Assassin_Junior_Shooter, 子0)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Assassin_Junior_Azito_Shooter, 凍死リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

浅瀬 (Assassin_Junior_Azito_Shooter, 凍結)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

凍結 (Assassin_Junior_Azito_Shooter, 子0)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Golem_Little_Fire, リアクション)

Name Value
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45