AIDef:Action/ForkWeaponShockWave
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
WeaponIdx | Int | ||
ShockWaveRadius | Float | ||
UnderRayLength | Float | ||
SeqBank | Int | ||
TargetBone | Int |
Derived definitions
子2 (Lynel_Senior, 大剣大攻撃上半身)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 4.0 |
UnderRayLength | 2.0 |
SeqBank | 0 |
TargetBone | 1 |
子3 (Lynel_Senior, 大剣突進切り斬り付け)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 4.0 |
UnderRayLength | 2.0 |
SeqBank | 0 |
TargetBone | 1 |
槍以外 (Lynel_Senior, ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 4.0 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |
槍以外 (Lynel_Senior, 大ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 19.5 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |
槍装備 (Lynel_Senior, ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 6.5 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |
槍装備 (Lynel_Senior, 大ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 19.5 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |
子1 (Moriblin_Senior, 後行動)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 2.0 |
UnderRayLength | 1.0 |
SeqBank | 0 |
TargetBone | 0 |
子2 (Lynel_Middle, 大剣大攻撃上半身)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 4.0 |
UnderRayLength | 2.0 |
SeqBank | 0 |
TargetBone | 1 |
子3 (Lynel_Middle, 大剣突進切り斬り付け)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 4.0 |
UnderRayLength | 2.0 |
SeqBank | 0 |
TargetBone | 1 |
槍以外 (Lynel_Middle, ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 4.0 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |
槍以外 (Lynel_Middle, 大ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 19.5 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |
槍装備 (Lynel_Middle, ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 6.5 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |
槍装備 (Lynel_Middle, 大ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 19.5 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |
子1 (Moriblin_Blue, 後行動)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 2.0 |
UnderRayLength | 1.0 |
SeqBank | 0 |
TargetBone | 0 |
子1 (Stal_Moriblin_Bone, 後行動)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 2.0 |
UnderRayLength | 1.0 |
SeqBank | 0 |
TargetBone | 0 |
子2 (Lynel, 大剣大攻撃上半身)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 4.0 |
UnderRayLength | 2.0 |
SeqBank | 0 |
TargetBone | 1 |
子3 (Lynel, 大剣突進切り斬り付け)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 4.0 |
UnderRayLength | 2.0 |
SeqBank | 0 |
TargetBone | 1 |
槍以外 (Lynel, ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 4.0 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |
槍以外 (Lynel, 大ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 19.5 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |
槍装備 (Lynel, ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 6.5 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |
槍装備 (Lynel, 大ジャンプ攻撃衝撃波)
Name | Value |
---|---|
WeaponIdx | 0 |
ShockWaveRadius | 19.5 |
UnderRayLength | 2.5 |
SeqBank | 0 |
TargetBone | 1 |