AIDef:Action/ForkStop
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
PosReduceRatio | Float | ||
AngReduceRatio | Float |
Derived definitions
子0 (Stal_Bokoblin_Junior_Body, いる)
Name | Value |
---|---|
PosReduceRatio | 0.05 |
AngReduceRatio | 0.05 |
子0 (Stal_Bokoblin_Junior_Body, 待機)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子1 (Stal_Bokoblin_Junior_Body, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Priest_Boss_ShadowClone, 先行動_1)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
行動 (Assassin_Senior, 角度差小)
Name | Value |
---|---|
PosReduceRatio | 1.0 |
AngReduceRatio | 0.0 |
子1 (Assassin_Senior, 起き上がり)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子2 (Assassin_Senior, 後行動)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.05 |
子2 (Assassin_Senior, 先行動)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (ForestGiant_Middle, 横になる)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子1 (Lizalfos, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos, 座り停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos, 子3)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子1 (Lizalfos, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos, 話す)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Lizalfos, リザルフォスダンス)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Lizalfos, 後行動)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子3 (Lizalfos, 向き直り)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子0 (IceArrow, ケミカル待機)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子0 (Bokoblin_Red, いる)
Name | Value |
---|---|
PosReduceRatio | 0.05 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Red, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Red, 座り停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Red, 子3)
Name | Value |
---|---|
PosReduceRatio | 0.05 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Red, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Red, 話す)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Bokoblin_Red, ボコブリンダンス)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子3 (Bokoblin_Red, 向き直り)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子2 (ForestGiant_Senior, 横になる)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子1 (Assassin_Middle_Azito, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Assassin_Middle_Azito, 先行動)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.15 |
子2 (Assassin_Middle_Azito, 不審物取得)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
待機 (Assassin_Middle_Azito, 気づき共通待機)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.15 |
子1 (Assassin_Middle_Quest, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
後行動 (Chuchu, 湧出子1)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Chuchu, ケミカル復活)
Name | Value |
---|---|
PosReduceRatio | 0.9 |
AngReduceRatio | 0.8 |
子1 (Assassin_Middle, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子0 (WillBall, 先行動_0)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子2 (ForestGiant, 横になる)
Name | Value |
---|---|
PosReduceRatio | 0.1 |
AngReduceRatio | 0.45 |
子1 (Wizzrobe, 諦めワープ待機)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
崖近距離 (Lynel_Senior, 6足攻撃ブレーキ)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
後行動 (Lynel_Senior, 空中湧き姿勢制御)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.0 |
子1 (Lizalfos_Fire, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Fire, 座り停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Fire, 子3)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子1 (Lizalfos_Fire, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Fire, 話す)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Lizalfos_Fire, リザルフォスダンス)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Lizalfos_Fire, 後行動)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子3 (Lizalfos_Fire, 向き直り)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Priest_Boss_Normal, 先行動_1)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Priest_Boss_Normal, 後行動_0)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
待機 (Priest_Boss_Normal, 子1_0)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.15 |
子0 (Bokoblin_Senior, いる)
Name | Value |
---|---|
PosReduceRatio | 0.05 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Senior, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Senior, 座り停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Senior, 子3)
Name | Value |
---|---|
PosReduceRatio | 0.05 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Senior, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Senior, 話す)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Bokoblin_Senior, ボコブリンダンス)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子3 (Bokoblin_Senior, 向き直り)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子0 (Bokoblin_Rapid, いる)
Name | Value |
---|---|
PosReduceRatio | 0.05 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Rapid, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Rapid, 座り停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Rapid, 子3)
Name | Value |
---|---|
PosReduceRatio | 0.05 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Rapid, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Bokoblin_Rapid, 話す)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Bokoblin_Rapid, ボコブリンダンス)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子3 (Bokoblin_Rapid, 向き直り)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Electric, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Electric, 座り停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Electric, 子3)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子1 (Lizalfos_Electric, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Electric, 話す)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Lizalfos_Electric, リザルフォスダンス)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Lizalfos_Electric, 後行動)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子3 (Lizalfos_Electric, 向き直り)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Moriblin_Senior, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Moriblin_Senior, 座り停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Moriblin_Senior, 子3)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子1 (Moriblin_Senior, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Moriblin_Senior, 話す)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Moriblin_Senior, モリブリンダンス)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子3 (Moriblin_Senior, 向き直り)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (GanonBeast, ダメージ停止)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子1 (GanonBeast, 弱点ヒット)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子1 (GanonBeast, 弱点露出)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (GanonBeast, 待機_1)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子1 (GanonBeast, 悶え動作)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子1 (Priest_Boss_ShadowClone_Real, 先行動_1)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Priest_Boss_ShadowClone_Real, 後行動_0)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
待機 (Priest_Boss_ShadowClone_Real, 子1_0)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.15 |
子0 (ArrowRoot, ケミカル待機)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子1 (WillBreakBall, 空中_0)
Name | Value |
---|---|
PosReduceRatio | 1.0 |
AngReduceRatio | 0.45 |
子2 (WillBreakBall, 空中)
Name | Value |
---|---|
PosReduceRatio | 0.05 |
AngReduceRatio | 0.45 |
子1 (Sandworm, 見失い減速)
Name | Value |
---|---|
PosReduceRatio | 0.9 |
AngReduceRatio | 0.9 |
子1 (Assassin_Junior, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
崖近距離 (Lynel_Middle, 6足攻撃ブレーキ)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
後行動 (Lynel_Middle, 空中湧き姿勢制御)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.0 |
子1 (Assassin_Middle_Azito_DLC, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Assassin_Middle_Azito_DLC, 先行動)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.15 |
子2 (Assassin_Middle_Azito_DLC, 不審物取得)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
待機 (Assassin_Middle_Azito_DLC, 気づき共通待機)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.15 |
後行動 (Octarock_Sand, 子2)
Name | Value |
---|---|
PosReduceRatio | 1.0 |
AngReduceRatio | 0.0 |
子1 (Enemy_SandwormR, 見失い減速)
Name | Value |
---|---|
PosReduceRatio | 0.9 |
AngReduceRatio | 0.9 |
子1 (Lizalfos_Bone, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Bone, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子2 (Lizalfos_Bone, 後行動)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Priest_Boss_Giant, 近距離)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子0 (Priest_Boss_Giant, 近距離_0)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子0 (Priest_Boss_Giant, 踏みつけ_0)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子1 (Moriblin_Blue, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Moriblin_Blue, 座り停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Moriblin_Blue, 子3)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子1 (Moriblin_Blue, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Moriblin_Blue, 話す)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Moriblin_Blue, モリブリンダンス)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子3 (Moriblin_Blue, 向き直り)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子0 (BrightArrow, ケミカル待機)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
後行動 (Chuchu_Middle, 湧出子1)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Chuchu_Middle, ケミカル復活)
Name | Value |
---|---|
PosReduceRatio | 0.9 |
AngReduceRatio | 0.8 |
子0 (Stal_Moriblin_Bone, 待機)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子1 (Stal_Moriblin_Bone, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
崖近距離 (Lynel, 6足攻撃ブレーキ)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
後行動 (Lynel, 空中湧き姿勢制御)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.0 |
子2 (Octarock_Stone, アイテムスワップ行動)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子2 (Octarock_Stone, ガード終了ターンなし)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子2 (Octarock_Stone, 吐き出しオクタ砲)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子2 (Octarock_Stone, 爆弾岩オクタ砲)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子0 (ThunderArrow, ケミカル待機)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子2 (Guardian_Mini_Practice, 停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
後行動 (Chuchu_Senior, 湧出子1)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Chuchu_Senior, ケミカル復活)
Name | Value |
---|---|
PosReduceRatio | 0.9 |
AngReduceRatio | 0.8 |
子1 (Lizalfos_Senior, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Senior, 座り停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Senior, 子3)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子1 (Lizalfos_Senior, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Senior, 話す)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Lizalfos_Senior, リザルフォスダンス)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子3 (Lizalfos_Senior, 向き直り)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子0 (FireArrow, ケミカル待機)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
後行動 (Beamos_Static, 起き上がり)
Name | Value |
---|---|
PosReduceRatio | 1.0 |
AngReduceRatio | 0.3 |
子1 (Assassin_Junior_Shooter, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Assassin_Junior_Azito_Shooter, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Middle, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Middle, 座り停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Middle, 子3)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子1 (Lizalfos_Middle, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Middle, 話す)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Lizalfos_Middle, リザルフォスダンス)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Lizalfos_Middle, 後行動)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子3 (Lizalfos_Middle, 向き直り)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Ice, AS再生)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Ice, 座り停止)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Ice, 子3)
Name | Value |
---|---|
PosReduceRatio | 0.0 |
AngReduceRatio | 0.0 |
子1 (Lizalfos_Ice, 焼死リアクション)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |
子1 (Lizalfos_Ice, 話す)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Lizalfos_Ice, リザルフォスダンス)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子2 (Lizalfos_Ice, 後行動)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子3 (Lizalfos_Ice, 向き直り)
Name | Value |
---|---|
PosReduceRatio | 0.15 |
AngReduceRatio | 0.05 |