AIDef:Action/ForkNoWeaponAttackParamWeapon
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WeaponIdx | Int | ||
| SeqBank | Int | ||
| TargetBone | Int | ||
| AtkBodyName | String | ||
| AttackIntensity | Int |
Derived definitions
子2 (Stal_Bokoblin_Junior_Body, 後行動)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| SeqBank | 0 |
| TargetBone | 0 |
| AtkBodyName | AtkEnemyRArm |
| AttackIntensity | 2 |
子2 (Bokoblin_Red, 後行動)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| SeqBank | 0 |
| TargetBone | 0 |
| AtkBodyName | AtkEnemyRArm |
| AttackIntensity | 2 |
子1 (Assassin_Middle_Azito, AttackWind追加攻撃)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| SeqBank | 0 |
| TargetBone | 0 |
| AtkBodyName | |
| AttackIntensity | 0 |
子1 (Assassin_Middle_Quest, AttackWind追加攻撃)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| SeqBank | 0 |
| TargetBone | 0 |
| AtkBodyName | |
| AttackIntensity | 0 |
子1 (Assassin_Middle, 戦闘攻撃)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| SeqBank | 0 |
| TargetBone | 0 |
| AtkBodyName | DownAddAtk |
| AttackIntensity | 0 |
子2 (Bokoblin_Senior, 後行動)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| SeqBank | 0 |
| TargetBone | 0 |
| AtkBodyName | AtkEnemyRArm |
| AttackIntensity | 2 |
子2 (Bokoblin_Rapid, 後行動)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| SeqBank | 0 |
| TargetBone | 0 |
| AtkBodyName | AtkEnemyRArm |
| AttackIntensity | 2 |
子1 (Assassin_Middle_Azito_DLC, AttackWind追加攻撃)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| SeqBank | 0 |
| TargetBone | 0 |
| AtkBodyName | |
| AttackIntensity | 0 |