AIDef:Action/ForkGanonBeastBeamShoot
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
BeamRange | Float | ||
MuzzleOffset | Vec3 | ||
BeamBoneName | String | ||
BeamActorKey | String | ||
BeamActorName | String | ||
BeamDir | Vec3 |
Derived definitions
子1 (GanonBeast, ビーム照射)
Name | Value |
---|---|
BeamRange | 300.0 |
MuzzleOffset | Vec3(x=0.0, y=0.0, z=0.0) |
BeamBoneName | Muzzle |
BeamActorKey | GanonBeastBeam |
BeamActorName | GanonBeastBeam |
BeamDir | Vec3(x=0.0, y=0.0, z=1.0) |