AIDef:Action/ForkForceIgniteCarriedActor
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
GrabIdx | Int | ||
IsCheckAfterChildState | Bool | ||
IsChangeable | Bool | ||
EndState | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
IgniteHandle | BaseProcHandle |
Derived definitions
子0 (Lizalfos, 子3)
Name | Value |
---|---|
GrabIdx | 1 |
IsCheckAfterChildState | True |
IsChangeable | False |
EndState | 2 |
子0 (Bokoblin_Red, 子3)
Name | Value |
---|---|
GrabIdx | 1 |
IsCheckAfterChildState | True |
IsChangeable | True |
EndState | 2 |
子0 (Lizalfos_Fire, 子3)
Name | Value |
---|---|
GrabIdx | 1 |
IsCheckAfterChildState | True |
IsChangeable | False |
EndState | 2 |
子0 (Bokoblin_Senior, 子3)
Name | Value |
---|---|
GrabIdx | 1 |
IsCheckAfterChildState | True |
IsChangeable | True |
EndState | 2 |
子0 (Bokoblin_Rapid, 子3)
Name | Value |
---|---|
GrabIdx | 1 |
IsCheckAfterChildState | True |
IsChangeable | True |
EndState | 2 |
子0 (Lizalfos_Electric, 子3)
Name | Value |
---|---|
GrabIdx | 1 |
IsCheckAfterChildState | True |
IsChangeable | False |
EndState | 2 |
子0 (Moriblin_Senior, 子3)
Name | Value |
---|---|
GrabIdx | 1 |
IsCheckAfterChildState | True |
IsChangeable | False |
EndState | 2 |
子0 (Moriblin_Blue, 子3)
Name | Value |
---|---|
GrabIdx | 1 |
IsCheckAfterChildState | True |
IsChangeable | False |
EndState | 2 |
子0 (Lizalfos_Senior, 子3)
Name | Value |
---|---|
GrabIdx | 1 |
IsCheckAfterChildState | True |
IsChangeable | False |
EndState | 2 |
子0 (Lizalfos_Middle, 子3)
Name | Value |
---|---|
GrabIdx | 1 |
IsCheckAfterChildState | True |
IsChangeable | False |
EndState | 2 |
子0 (Lizalfos_Ice, 子3)
Name | Value |
---|---|
GrabIdx | 1 |
IsCheckAfterChildState | True |
IsChangeable | False |
EndState | 2 |